CPoptimizer 2.0
Curse Maven Snippet
What's new
Asynchronous tick and particle rendering. The mod updates the positions of the particles and renders them in parallel, which reduces the "peaks" of the load and improves the smoothness of the game, especially with a large number of effects.
Asynchronous caching of particle lighting. Optimizing the backlight and light calculations reduces the load, especially in dynamic scenes.
Full support for Sodium.
This mod has no additional files

