I was tired of Minecraft only having one type of cow, so I made 48 more. This mod adds a massive variety of cows to the game, each with their own unique drops, stats, and special abilities.
Angel Cow — Heals nearby players with Regeneration and Absorption every 3 seconds. Revives itself once on death at full health.
Architect Cow — Places cobblestone under itself when walking on air. On death, spawns a random vanilla structure nearby.
Backwards Cow — All movement is permanently reversed.
Berserker Cow — Gets faster and stronger the lower its health. Below 25% HP also gains damage resistance.
Boulder Cow — High damage with massive knockback. On death, cracks surrounding terrain and triggers a small explosion.
Cheese Cow — Drops random food every 5 seconds and gives nearby players Saturation and Regeneration.
Clown Cow — Spawns 1–3 Tiny Cows every 10 seconds.
Cosmic Cow — Boss cow with a purple boss bar and 3 phases. Phase 1 slows nearby entities. Phase 2 adds Weakness and random teleporting. Phase 3 takes only 20% damage, blasts dragon breath, and teleports hit targets 15 blocks away.
Crystal Cow — Reflects 40% of melee damage back at attackers. Drops amethyst shards on death.
Disco Cow — Teleports all nearby entities to random locations every 5 seconds.
Drunk Cow — Speed changes randomly every 1.5 seconds, moves erratically, and nauseates nearby entities.
Duplicate Cow — Spawns two clones of itself when hit. Clones cannot split further.
Eaten Cow — Slowly shrinks over 30 seconds, vanishes, then respawns full size.
Explosive Cow — Starts a 2-second fuse when hit hard. Explodes on death or when the fuse runs out.
Ghost Cow — Turns invisible for 5 seconds every 10 seconds. Can't be pushed while invisible.
Golden Cow — Glows constantly. Drops gold nuggets every 30 seconds and gold ingots on death, with a chance to drop a gold block.
Gravity Cow — Launches targets into the air with Levitation on hit. Periodically levitates nearby mobs passively.
Gravity Flip Cow — Permanently falls upward. Takes no fall damage.
Ice Cow — Freezes nearby water blocks. Slows attackers on hit. Drops packed ice on death.
Inferno Cow — Fire immune. Sets targets on fire on hit. On death, ignites everything in a 5-block radius and covers the area in fire.
Jumpy Cow — Constantly launches itself into the air with random power and direction.
Lightning Cow — Retaliates with a lightning bolt when attacked. Randomly strikes lightning nearby during thunderstorms. Immune to lightning.
Magma Cow — Immune to fire and lava. Sets attackers on fire. Occasionally ignites flammable blocks beneath it.
Magnet Cow — Constantly pulls all nearby entities and dropped items toward itself.
Miner Cow — Automatically mines adjacent stone and ore blocks and drops their loot.
Mirror Cow — Mirrors the nearest player's movement in reverse.
Noodle Cow — Leaves a trail of slime blocks and applies Nausea to nearby entities.
Phantom Cow — Periodically phases through blocks for a few seconds, then returns to solid. Snaps back to its spawn point if it wanders too far.
Plague Cow — On hit applies Wither, Weakness, and Hunger. Has a passive Wither aura affecting nearby mobs.
Poison Cow — On hit applies Poison and Slowness.
Quantum Cow — Randomly blinks to a new location every few seconds.
Rainbow Cow — Every 5 seconds gives nearby players a random positive effect.
Rider Cow — Spawns riding a random entity from all registered entity types.
Screaming Cow — Periodically screams, blasting nearby entities away and inflicting Speed and Nausea.
Shadow Cow — Turns invisible in low light. On hit applies Blindness.
Shrink Cow — Emits a field that applies Slowness, Weakness, and Mining Fatigue to nearby entities.
Sneeze Cow — Winds up and sneezes every 3 seconds, violently launching nearby entities away.
Specter Cow — Grants nearby players Night Vision and Speed. Has a 30% chance to avoid melee hits entirely.
Spin Cow — Constantly spins and flings any entity that gets too close.
Storm Cow — On hit: wind blast knockback, Slowness, and a real lightning strike on the target. Immune to lightning.
Swap Cow — Every 6 seconds, swaps positions with the nearest player.
Thief Cow — On hit, steals a random item from the player's hotbar.
Tidal Cow — Can breathe underwater. On hit applies Slowness and Weakness. Leaves water source blocks in its trail. Heals passively in rain.
Time Cow — Randomly skips the day/night cycle forward every 10 seconds.
Tiny Cow — Permanently baby-sized. Can't breed. Drops wheat seeds on death.
Void Cow — Teleports behind its attacker when hurt. On hit, teleports the target to a random nearby location.
Weather Cow — Randomly changes the weather every 10 seconds.
Zombie Cow — Undead, burns in daylight. Targets players and non-zombie cows. Has a 25% chance to infect regular cows, turning them into Zombie Cows.

