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Cosmic Dungeon Loading Screen

The optional Cosmic Dungeon loading theme for NeoForge clients, with matching artwork included.
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Cosmic Dungeon Loading Screen 1.8.2-alpha.1

File namecosmicdungeon-1.8.2-alpha.1-loading-screen.jar
Uploader
Goui12Goui12
Uploaded
Oct 12, 2026
Downloads
4
Size
2.4 MB
Mod Loaders
NeoForge
File ID
9148100
Type
A
Alpha
Supported game versions
  • 1.21.10

Curse Maven Snippet

NeoForge

implementation "curse.maven:cosmic-dungeon-loading-screen-1727305:9148100"

Learn more about Curse Maven

What's new

Cosmic Dungeon1.8.2-alpha.1

Bogatyr Stay now avoids repeating target-selector traversal on supported steady ticks. Native TARGET scheduling is disabled during Stay while immediate target/anger/hurt clearing remains. Actual mode, owner, run or epoch changes and entity reload reset native goal memory; Patrol restores the selector's pre-existing control flag. Newly added TARGET goals cannot override Stay. Incoming defense remains unchanged; no outgoing-owner attack assistance is introduced.

Existing CI fixtures directly measure1/30/120 real wolf selector work and test transitions, native/external target proposals, injected goals, prior restrictions and reloads. Exact results and publication live in the Batch22 report/operational receipts. Unsupported anchors retain full conservative safety traversal; native selector lifecycle still has its own iteration. No saved format/network/registry/dependency/runtime-budget change or authored chest edits.

The recommendation ledger now removes accomplished/unnecessary entries and retains unresolved/manual/conditional work. Alpha receives no TEST or local-client delivery. Licensed GUI/co-op/terrain/gameplay acceptance remains TESTING.

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