Cosmic Dungeon Loading Screen 1.7.10-alpha.1
Curse Maven Snippet
What's new
Cosmic Dungeon 1.7.10 Alpha 1
Batch10 adds the inventory potion palette for Theurgist and Venefex. Open Craft..., choose normal/strong/extended variants, and hover a native potion tile for effects and availability. Green means own materials, blue means consenting group materials, and red0 means unavailable.
Each click crafts one potion onto the cursor; matching crafted potions stack up to64. Shift-click crafts one into inventory, hotbar first. Complete vanilla ingredients and saved20-step brewing fuel are charged together. The fuel gauge is left of the recipes. Turtle Master remains drinkable-only for both classes; all potions remain tradable.
The Requests screen, random potion skills and live Brewing Supplies controls are retired. Legacy pending transfers still recover. Theurgist/Venefex Skills panels are hidden, with Resurrect... retained below Craft for Theurgists.
Server actions validate class, run, exact generation, current consent/inventories and output capacity. Native owner saves now preserve crafted cursor custody alongside inventory; old crafting schemas remain readable.
Alpha releases now finish after CurseForge publication. No Alpha sFTP/server checks or local-client JAR installation. Beta and official releases retain stopped TEST delivery. Protocol28 requires matching builds.
Licensed GUI-scale, hover and multiplayer acceptance remains TESTING. Automated gates and exact publication identifiers are recorded in the Batch10 receipt.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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