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Corruption Cards

A challenging survival mod that introduces permanent world corruptions and daily blessings through a unique card system.
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CorruptionCards-1.1.1.jar

File nameCorruptionCards-1.1.1.jar
Uploader
OldPlayerOldPlayer
Uploaded
Aug 12, 2026
Downloads
14
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8635626
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:corruption-cards-1633559:8635626"

Learn more about Curse Maven

What's new

📋 Changelog - Version 1.1.1 (Hotfix)

🚀 Improvements & Fixes

Permanent Cards:

[The Hunt - Zombies Overhaul]:

  • Cave & Tunnel Escapes: Fixed issues where zombies would get stuck in cave walls or tunnels. They now automatically clear blocks trapping them.
  • Ceiling Breaking & Pillaring: When chasing a player heading upwards, zombies will now detect and smash through cave ceilings before building up blocks to climb out.
  • Downward Digging: When chasing a player hiding below them, zombies will now break blocks beneath their feet to tunnel downward and pursue the player.
  • Precise Digging: Replaced rigid directional digging with smooth, look-vector-based block destruction so zombies cut straight through whatever wall they are facing.

[The Hunt - Creeper Breaching]:

 - Wall-Breaching Explosions: Creepers now forcefully ignite and explode when close to a player behind walls or obstacles, blasting open paths to force players out of hiding.

 [Bedrock Skeleton]:

- Fixed a bug where the game could crash due to a skeleton's death.

I apologize for such a small hotfix and the inconvenience; it’s difficult to test everything alone and easy to miss things, but it should work as intended now.

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