CorruptionCards-1.1.1.jar
Curse Maven Snippet
What's new
📋 Changelog - Version 1.1.1 (Hotfix)
🚀 Improvements & Fixes
Permanent Cards:
[The Hunt - Zombies Overhaul]:
- Cave & Tunnel Escapes: Fixed issues where zombies would get stuck in cave walls or tunnels. They now automatically clear blocks trapping them.
- Ceiling Breaking & Pillaring: When chasing a player heading upwards, zombies will now detect and smash through cave ceilings before building up blocks to climb out.
- Downward Digging: When chasing a player hiding below them, zombies will now break blocks beneath their feet to tunnel downward and pursue the player.
- Precise Digging: Replaced rigid directional digging with smooth, look-vector-based block destruction so zombies cut straight through whatever wall they are facing.
[The Hunt - Creeper Breaching]:
- Wall-Breaching Explosions: Creepers now forcefully ignite and explode when close to a player behind walls or obstacles, blasting open paths to force players out of hiding.
[Bedrock Skeleton]:
- Fixed a bug where the game could crash due to a skeleton's death.
I apologize for such a small hotfix and the inconvenience; it’s difficult to test everything alone and easy to miss things, but it should work as intended now.
All Relations
- All Relations
- Embedded Library
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- Required Dependency
- Tool
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