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Corpse Complex

Customize player death consequences, including selective keep inventory, soulbound enchantment, experience loss, respawn potion effects and more!

File Details

corpsecomplex-FORGE-1.15.2-2.0-beta10.jar

  • B
  • Oct 4, 2020
  • 158.19 KB
  • 148
  • 1.15.2
  • Forge

File Name

corpsecomplex-FORGE-1.15.2-2.0-beta10.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:corpse-complex-271605:3071498")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.

[2.0-beta10] - 2020.10.03

Fixed

  • Fixed more NPE while keepInventory is true

[2.0-beta9] - 2020.09.11

Fixed

  • Fixed NPE while keepInventory is true #46

2.0-beta8 - 2020.07.08

Removed

  • Removed coremod for MilkBucketItem

2.0-beta7 - 2020.06.28

Fixed

  • Fixed NPE errors for config settings #41

2.0-beta6 - 2020.06.16

Changed

  • Ported to 1.15.2

2.0-beta5 - 2020.06.15

Added

  • Added item overrides #38

2.0-beta4 - 2020.06.14

Added

  • Added difficulty as a condition for overrides #31
  • Added player name or UUID as a condition for overrides #35

Changed

  • Overrides now must meet all conditions instead of just one

2.0-beta3 - 2020.05.02

Fixed

  • Fixed NPE crash when relogging before respawning #34

2.0-beta2 - 2020.04.17

Fixed

  • Fixed NPE crash related to the Soulbinding enchantment #32

2.0-beta1 - 2020.03.31

Added

  • Conditional Overrides: Override any config variable through 'corpsecomplex-overrides' based on death conditions. Conditions currently support damage type, source, dimension, and Game Stages stages.
  • Keep Exhaustion config option
  • Drop Despawn Time config option
  • Curios integration
  • Game Stages integration

Changed

  • Curable and incurable effects config collapsed into a single effects list with an optional ";incurable" parameter
  • Experience module split up between two loss options: Percent or Per Level
  • Inventory settings expanded into a default set and specific sets for each inventory section
  • Essential and cursed items config collapsed into a single items list with an optional ;keep/drop/destroy" parameter

Removed

  • Removed Return Scroll features