Corpse Complex is a mod that adds a variety of configuration options to the Minecraft death system. Currently, it provides options to control inventory loss, experience loss, hunger values, and respawn potion effects, as well as support for many mods.
Features
All configuration options are available both through the config file ("corpsecomplex.cfg") and the in-game config GUI.
Modules
All of the categories can be disabled/enabled in any combination. By default, all of the modules are disabled so you can choose which specific features and options you want enabled.
Inventory - Configuration Options
Control what happens to your inventory when you die, plus optionally adds a new Soulbinding enchantment to help you keep your special gear.
Effects - Configuration Options
Apply potion effects to players on respawn, including a new customizable effect, Memento Mori, that can modify any attribute.
Experience - Configuration Options
Control experience loss and experience orb generation.
Hunger - Configuration Options
Control what happens to your hunger level when you die and respawn.
Respawning - Configuration Options
Disable bed spawns or grant players a scroll to return them to their death location.
Supported Mods
- Tough as Nails by Glitchfiend, Adubbz, and Forstride
- Baubles by Azanor
- Wearable Backpacks by copygirl
- Cosmetic Armor Reworked by ZLainSama
- Overpowered Inventory by Lothrazar
- RPG Inventory by Subaraki
- Thut Wearables by Thutmose
- Advanced Inventory by CubeX2
Configuration Options: Mod Inventories - Mod Stats
Compatibility
Fully tested, compatible mods include:
- GraveStone Mod by EuhDawson
- Gravestone mod - Graves by NightKosh
- Corail Tombstone by Corail31 (note: experience features are not compatible, mine will disable themselves so use the configuration options from Corail Tombstone)
- Tomb Many Graves 2 by M4thG33k
- OpenBlocks (Gravestone) by OpenMods
Modpack Policy
Anyone is free to include this mod in their modpacks without notice or permission. If it's a public modpack, notice would be appreciated but not required as I'd be interested in checking it out.
is 1.18 gonna be on forge and fabric ?
In reply to chuunkyz:
Depends on my time. Definitely Forge, maybe Fabric.
Could someone explain how set up items with the essential items config in 1.16.5? Despite using the format given and trying a couple different variations it still ends up crashing my game
In reply to the_fall_equinox:
An example:
itemSettings = ["minecraft:diamond;keep","minecraft:emerald;keep"]
In reply to TheIllusiveC4:
Thanks alot, worked like a charm!
Good, Great for servers!
corpsecomplex.cfg does not exist in my minecraft folder, at all. I searched and found nothing. I'm using 1.16.5, latest version for forge.
hoping for 1.18.1, this mod is one of a kind and I can't really find a replacement for the ver
Pleasee make iit compatible for 1.18.x :c
Sorry for the trouble,but...i dcan't find the config file in the config folder....i'm kinda confused if i'm doing something wrong or not,using version for 1.16.5
Thank for the reply.
will there be compatability for corpse?
nice mod, and if 1.18 supported it'll be nicer :d
yeah this mod just crashes the game on world load or world creation. Looked like a cool mod, but adding anything even ["minecraft:stick;keep"] to keep those items will cause crashes.
EDIT: moving the server config file that appears in the world saves serverconfig folder into the defaultconfigs folder seemed to make it work?
Hello I have a small RLCraft 2.9 server with friends.
I have the mod activated to keep experience upon death.
But sometimes when I die, don't know about my friends because they didn't encounter the bug yet, I have 30 levels or so that are added to my experience bar.
Is that a bug or a misconfiguration of the mod I made ?
Thanks in advance for your replies.
is there a way to keep inventory, but drop all items if killed by a player?
I'm having a bit of a problem with the config file (1.16.5) if I change anything in the lists, the world won't load.
examples:
itemSettings = ["minecraft:golden_carrot;keep"];
effects = ["minecraft:blindness;1600;1", "minecraft:nausea;15;1;incurable", "minecraft:mining_fatigue;1600;4"];
respawnItems = ["minecraft:wooden_sword;1", "minecraft:leather_chestplate;1"];
can't tell if there's something wrong with my code or what, but I've scoured every page of google to where if I search up "Corpse Complex" pretty much every page has been visited. any suggestions?
In reply to natergator09:
I can help you more easily if you file this as an issue on the bug tracker with the config file attached. At a glance though, I see you have some semicolons at the end which don't belong there.
In reply to TheIllusiveC4:
I tried removing the semicolons from the ends and it worked! turns out it was my code, don't know too much about JavaScript, let alone code in general. thank you for the help!
I love this.
I've literally looked for a mod like this for ages and only ever found bukkit plugins for multiplayer.
Would you ever consider adding a "keepinventory blacklist"? Like a text file where you put in item ids for things that you want to always drop on death, even with keepinventory on?
In reply to cinnamonsnorter:
Probably not, I'd rather keep the gamerule pure in that sense. You can replicate the keepInventory functionality pretty easily by just setting the keep chance to 100% on all drops and then adding the items you want to still drop to the config list.