core market v2.jar
Curse Maven Snippet
What's new
Core Market — v4.0.0
✨ New features
- Unlimited player market: no more 6-listing cap. Players can list as many items as they want, up to 27 active listings per player.
- Featured tab: 6 player listings are picked every day, the same for everyone, and shown on the home tab.
- Search bar: find any listing by item name or seller name.
- Mouse wheel scrolling: browse the full market with the mouse wheel. A scrollbar shows where you are in the list.
- Sorting: lowest price, highest price, oldest or newest.
- Buy quantity screen: choose how many items to buy with −10 / −1 / +1 / +10 / Max buttons or by typing the amount. The total price turns red if you can’t afford it.
- Sell screen: pick an item straight from your inventory, then choose the quantity and the price per unit. A live preview shows what you will earn.
- “My listings” tab: see all your active listings and remove one at any time to get your unsold items back.
- Instant payment: sellers are paid as soon as someone buys, with a chat notification. Sellers who are offline get their earnings automatically the next time they open the market.
- Server shop tab: the server shop is now part of the main market screen, with no item limit and unlimited stock.
- Full translations in 12 languages: English, French, Spanish, German, Italian, Portuguese (Brazil), Dutch, Polish, Russian, Turkish, Chinese (Simplified) and Japanese. All menus and chat messages are translated.
- Item tooltips: hover over any item to see its full details (enchantments, durability, etc.).
- Listing age: each listing shows how long ago it was posted.
🔧 Changes
- New interface: one full-screen market screen with tabs (Featured, All listings, Server shop, My listings, + Sell) replaces the old separate menus.
/marketadminsyntax changed: it is now/marketadmin <price>with the item held in hand. A price of0removes the item from the server shop. Slot numbers are no longer used.- Each listing row shows the item, its name, the stock, the unit price, the seller and the listing age.
- The game no longer pauses while the market is open in singleplayer, so the list updates live.
- Prices must be between 1 and 1,000,000 Core Coins per unit, and you can buy up to 2,304 items in one purchase.
- The market now runs on custom Java code inside the MCreator workspace (elements MarketCore and MarketClient) instead of procedure blocks.
🗑️ Removed
- The old 6-slot player market and 6-slot server shop screens.
- The “Collect” button: earnings and unsold items are now handled automatically.
✅ Unchanged
- Core Coins, with a starting balance of 100 per player.
- The Core Coins HUD in the bottom-right corner.
/market,/sell,/priceand/money./priceadmin,/marketadminand/moneyadmin, which stay restricted to operators (OP).
🐛 Fixes
- Fixed a compilation error on Minecraft 26.2 in the quantity and price input fields.
⚠️ Upgrading from v3
- Player Core Coins balances are kept.
- Player listings, server shop items and
/priceadminsell prices from v3 are not carried over, because v4 uses a new storage system. Admins need to set prices again with/priceadminand/marketadmin.
This mod has no additional files

