CoreInfection-1.21.1-1.8.8-neoforge
Curse Maven Snippet
What's new
1.8.8
- Cutting carcasses off works properly: cut-off veins turn grey, the miasma fades 15 seconds after a cut, and unconnected trees stay grey until they connect.
- New: the Miasma biome - sickly fog, a brown sky, murky water and olive grass that spread with the miasma and fade with it.
- New look: every creature, block and item redrawn in rot colours - plant-like units, a flower turret, an exploding acorn shot, root worms, a swarm of Mites, viney growths, a tree-like heart and huge Carcass Trees with their victims bound in vines.
- Fire squads put out fires on the veins; Workers cover lava near the colony.
- From Phase 6 the colony hunts mobs and drags them back to become thralls; a thrall's victims become thralls too.
- New advancement: Ascension. The colony's creatures keep the land around them loaded.
- Many fixes (stuck units, half-built rooms, guards, roads, and more).
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