promotional bannermobile promotional banner

Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls
Back to Files

Corail Tombstone 9.8.4 for 26.1.2 [NeoForge]

File nametombstone-neoforge-26.1.2-9.8.4.jar
Uploader
Corail_31Corail_31
Uploaded
Jul 20, 2026
Downloads
148
Size
2.4 MB
Mod Loaders
NeoForge
File ID
8473495
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:corail-tombstone-243707:8473495"

Learn more about Curse Maven

What's new

This mod supports mc version from 1.8.9 to 26.2
Minecraft Version = [26.1.2] - NeoForge Version [26.1.2.21+] - Java 25
Latest : 9.8.4 - Recommended : 9.8.4

Changes 9.8.4:
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
- Grave Guardian trades are now data-driven
-> cost/reward items can simply be item/count or a loot entry (so also a loottable)
-> If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- fixes casting particle lifetime
- fixes guiscale being changed when opening guiscreen (issue 349)
- fixes mixin in ItemInput
Changes 9.8.3:
- About Grave Guardian trades:
  - trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
  - trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
  - trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
  - updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- improves grave preview in screen config
- re-adds the crafting recipe to set a capturable type on receptacle of familiar
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- adds russian translation (courtesy of lNullCatl)
- updates dutch lang
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- fixes advancement "Rise and Rest"
- fixes command /tbrecovery (issue 347)
Changes 9.8.2:
- new item Bone Scepter allowing to force tamed undeads to sit
- new spellcasting animation for tamed undeads & Grave Guardian
- improves AI goals
- fixes automatic player backup not happening (condition never true)
Changes 9.8.1:
- overhauled Grave Guardian trades system
- Grave Guardian trades now update immediately when forcing a special event via config
- some Grave Guardian trades now have specific restock behaviors
- the "Strange Mount" advancement can now be unlocked with Zombie Nautilus and Zombie Camel
- spears & new horse armors can now be recycled using the Book of Recycling
- spears can now be found in Abandoned Graves when the config option "only_vanilla_for_equipment" is enabled
- re-adds the creative tab for Magic Scrolls
- re-adds compatibility with Apothic Enchanting (enchantment max level)
- fixes Nautilus not being recognized as a mount
- fixes Halloween decorations
- fixes Book of Recycling
- fixes Grave Guardian trading screen not opening (missing parameter in LootContext)
- fixes rendering of Grave Guardian special helmets
- fixes incorrect initial trade level for Grave Guardian (due to deserialization overwrite)
- fixes Grave Guardian trade ingredients not taking DataComponents into account
Changes 9.8.0:
- initial port

This mod has no additional files