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Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls

File Details

Corail Tombstone 8.1.10 for 1.19.2

  • R
  • Oct 25, 2022
  • 1.85 MB
  • 32.2K
  • 1.19.2
  • Forge

File Name

tombstone-8.1.10-1.19.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:corail-tombstone-243707:4050843")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This mod supports mc version from 1.8.9 to 1.19.2
Minecraft Version = [1.19.2] - Forge Version [43.1.19+] - Java 17
Latest : 8.1.10 - Recommended : 8.1.10

Changes 8.1.10:
- compat with Oculus and shaderpacks (#67, particles are now displayed except smoke)
- some perks are slightly changed
- displays disabled perks in the knowledge of death screen
- adapts lollipop nbt colors (#97, compat 'Sophisticated Backpacks')
- fix some perk tooltips (#99, % over 100)
- fix grave placement & waterlogged blocks (#100)
Changes 8.1.9:
- adapts nightvision/detectInvisible for "true_sight" & "ghostly_shape"
- client config "noBlinkingNightvision"
- handles better alchimist potion bonus
- controlled undead can attack ennemy at short range (unrelated to follow range)
- familiar receptacle ticks to recover life every 30 sec
- adapts spawn protection handling
- only the owner can mine a decorative grave
- fix casting spell on target on server
- fix a title translation in advancement halloween (#96)
- updates lang
Changes 8.1.8:
- adapts advancements and adds new ones
- knowledge of death level up are displayed on screen
- improves item interaction
- tweaks enchantments (more scalable with others mods changing level limit)
- removes configs for enchantment max level (default is 10, except soulbound)
- if soulbound max level is defined (by another mod) above 1, soulbound items lose one level of enchantment on each death
- enchanted bundle is now the same vanilla bundle
- merchant stone (advancement reward)
- a message is displayed when enchanting with a magic book in the wrong hand
- fix event phantom spawn timer (the event wasn't "post")
Changes 8.1.7:
- fix soulbound & curios (since 8.1.5)
- familiar stone (foundable as loot)
Changes 8.1.6:
- ancient version of scrolls
- scrolls can be used on an "ally" (including the scroll of knowledge)
- additional "uncraftable" magic scrolls as loot (ancient and enchanted)
- ancient scrolls can be found on boss and seeker rod reward
- scrolls stack to 64
- enchanted and ancient scroll models are adapted
- updates Grave Guardian trades
- compat Earthly Garden & modded flowering leaves
Changes 8.1.5:
- leads can be used on controlled undead (and attach them to fence)
- improves controlled undead AI & spells
- handles soulbound enchantment sooner (compat)
- config for restockTimeGraveGuardian & distanceBetweenGraveGuardian
- reduces the minimum value for config time_soul to 1 minute
- bag of seeds stack to 64
- fix a translation with voodoo poppet damage prevention
- fix enchant with soul if an item is in offhand
- fix restock time being twice longer
- fix enchanted bundle weight
Changes 8.1.4:
- minimum forge version 43.1.19
- new perk Necromancer for bad alignment player (chance that controlled undead will become spellcaster, current spells are temporary)
- Familiar Receptacle works with 'controlled undead' and they may be found as loot
- perk Shadow Walker 5 provides Peaceful Sleep
- improves controlled undead AI with neutral mob, ranged attacks & follow goal
- controlled undead can equip loots on ground
- added languages: korean, italian, swedish, german & updates existing languages with default translations
- uses the forge entitype tag to check bosses
- fix player param in commands /tbrestoreinventory & /showlastgrave (#85)