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Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls

File Details

Corail Tombstone 6.5.2 for 1.16.5

  • R
  • Sep 6, 2021
  • 1.16 MB
  • 181.6K
  • 1.16.5
  • Forge

File Name

tombstone-1.16.5-6.5.2.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:corail-tombstone-243707:3452229")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This mod supports mc version from 1.8.9 to 1.17.1
Minecraft Version = [1.16.5] - Forge Version [36.2.0+]
Latest : 6.5.2 - Recommended : 6.4.7

Changes 6.5.2:
- set forge version to recommanded (36.2.0)
- commands are always useable in singleplayer (integrated server)
- compatibility with Rats (fix protection of plague doctor with the ankh)
- integration waila (additional infos)
- remove config player_grave_access
- config pvp_unlock_grave (to allow the grave to be unlocked when a player is killed by another player)
Changes 6.5.1:
- fix the experience not being restored (since 6.5.0)
Changes 6.5.0:
- additive lootable for cat morning gift being one way to find grave's dust and essence of undeath
- the advancement to find grave's dust requires 3 ways
- essence of undeath can be found as fishing loot (the icon is also changed)
- config to nerf Ghostly Shape is splitted in 4 configs (all enabled by default) (+ message when an action cancels the effect)
- scroll of frost resistance & aquatic life
- perk Voodoo Poppet is changed to only alter the chance of trigger of the protection (details in Compendium)
- casting duration of the magic items is increased and damages can interrupted (you receive a message when it happens)
- make sure the casting duration to always last the same even on laggy server
- new perk Concentration (reduces the casting time when using magic items and prevent to be interrupted)
- adapt loottables where treasures can be found + config for denied loot tables
- config for creatures that can't be found in a Familiar Receptacle as loot
- remove decorative grave as loot
- change default for some configs
- fix advancement trigger "Chain Death"
- remove the config chance for alignment points and the config to loot without player context
- separate config preventDeathOutsideWorld (world borders & build height)
- limit tablet of cupidity to 1 use