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Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls

File Details

Corail Tombstone 4.4.1 for 1.12.2

  • R
  • May 13, 2021
  • 1.01 MB
  • 67.1K
  • 1.12.2
  • Forge

File Name

tombstone-4.4.1-1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:corail-tombstone-243707:3308140")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This mod supports mc version from 1.8.9 to 1.16.5
Minecraft Version = [1.12.2] - Forge Version [14.23.5.2838+]
Latest : 4.4.1 - Recommended : 4.2.0

Changes 4.4.1 :
- familiar receptacle can capture even if the player is offline on dedicated server
- improve the command /tbrecovery load_player (use only player names & handles offline)
- improve voodoo poppet protection with modded damages
- compat Electroblob Wizardry (damageType & voodoo poppet protection)
- fix items not displayed in JEI (since 4.4.0)
- fix dye ore names (since 4.4.0)

Changes 4.4.0 :
- config category 'player death' (some configs are moved in so could be reset)
- configs about lossOnDeath & allowing to fill an existing grave
- most of items can be disabled changing their presence in creative tab, recipe and drops
- config based disableable forgeOre recipes
- allow fakePlayer to use bone needle
- perk 'Tomb Raider' allowing to plunder graves (+ configs, disabled by default)
-> the perk has a configurable cooldown
- use more oredict ingredients
- more info about 'alignment' in the compendium

Changes 4.3.0 :
- 2 grave models (subaraki & original)
- client config for auto-equip rule
- 2 configs for tablet cooldown
- it's possible to find some familiar receptacles with a tameable creature in (chests & fishing)
- bone needle item (allowing to capture a specific type of entity with the familiar receptacle)
- rename the perks to be similar to 1.16.5 (some of your perks could be unselected on reload)
- rename lollipop (there's a data fixer)

Changes 4.2.0 :
- improve the command /tbrestoreinventory (all your graves are restored at once and you can reload the server)
- the command /tbshowlastgrave can retrieve all the last graves
- config to allow to find magical items from tombstone as creature loot even if the player is not the killer (to allow 'farm')
-> the default is false (as unbalanced for gameplay)
- config for xp stolen from killed player when the pvp mode config is enabled
-> it's based on the xp that the player will recover and the effect 'preservation' protects against it
- adjust the bone collector perk bonus by level to 30% and the bonus is added on the base chance to drop
- compat related to the Soulbound enchantment & some mods that interact on player death preventing items from being kept on respawn
- fix for pvp mode config to avoid to consider a player killing himself
- fix grave's date in mc time
- fix the scroll of unstable intangibleness making invulnerable longer than expected
- fix compendium entry translation for 'grave plate'
- different message with the book of disenchantment when you are not able to strip all the enchantments

Changes 4.1.2 :
- adapt the spawn placement logic
- client config to define grave spawn logic (nearest/safer/normal, default: normal)
- config to keep effects on return end conquered (default: true)
- dying in the End at a not ideal place will set the grave at the dragon spawn
- grave plate infos in compendium

Changes 4.1.1 :
- better chinese translations (courtesy of Aikini)
- compat with Better Portals (teleportation)
- help in compatibility with others mods to not break graves
- client config to let players choose if they want a grave on death
- client config to allow to activate graves by sneaking

Changes 4.1.0 :
- new item Grave Plate being the new way to engrave the tombs with anvil (decorative graves are no more engravable in anvil)
- config to allow to switch grave plate already set on decorative graves
- only skulls can be used to create decorative graves
- flatten the curve of knowledge level (the new points wil be directly available)
- always prevent to disenchant Tetra modular items
- good alignment players can pray on villager (and minecolonies citizens) to protect them from a future death
- client config to hide the shield particles on protected villagers
- config to set the points earned by protecting a villager
- sub command for tbknowledge to reset the ankh cooldown
- config to limit to use magic siphon on players

Changes 4.0.1 :
- texture compression (by Darkhax)
- fix the perk mastery of tablets (should work better to keep the "use left")
- fix the order of player saves (.latest) for the command recovery
- anvil recipes for white decorative graves in JEI

Changes 4.0.0 :
- perk alchimist (potion duration)
- adds the white variants (some existing graves could be rotated or be white after the change)
- ukrainian translation (courtesy of Almazikhipe)
- additional configs for enchantments
- bump to forge version to 2838