Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls

File Details

Corail Tombstone 3.7.4 for 1.12.2

  • R
  • May 16, 2020
  • 964.64 KB
  • 323.8K
  • 1.12.2
  • Forge

File Name

tombstone-3.7.4-1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:corail-tombstone-243707:2958495")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.7.4 - Recommended : 3.7.4

Changes 3.7.4 :

  • - fix alignment not be kept on death (since 3.6.1)
    - fix the duration of Plague Bringer to be in second and not in tick (since 3.7.2)
    - display the particles of exorcism on server
    - avoid to use the clone event preventing potential incompatibility with others mods
    -> this also means that you won't see the grave's key in the death screen

Changes 3.7.3 :

  • - adapt tablet of cupidity to localize more precisely the interesting places
    - command tbbind and tbteleportdeath with a cooldown (not enabled by default in config)
    - compatibility with Forge Essentials, but awaiting changes on their side

Changes 3.7.2 :

  • - command tbrequestteleport (with a config for the cooldown, disabled by default)
      + rename the existing command to tbacceptteleport
    - config for the max duration of stolen effect with magic siphon
    - config for the duration of applied effect by plague bringer
    - improvements about the preserved effects on death
    - config to enable to auto-equip on respawn after a death
    - the config about lost tablet rarity is now on 1000
    - fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0)

Changes 3.7.1 :

  • - client config to define the fog color (this doesn't influence what is seen by others players)
    - client config to define when fog can appear (day, night, both, never)
    - something

Changes 3.7.0 :

- limit plague bringer & magic siphon to be effective only on mainhand
- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
- fix the translation of earn/lose knowledge (from the previous version changes)
- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
- config to define the level required for familiar receptacle (10 by default)
- adjust contributor rewards to fit the latest contents
- config to define the duration of scrolls
- config to backup players just before their death (default is false)
- client config option to favor the tools on the hotbar when recovering a grave
- always provide a message in a gui for incompatible mods

Changes 3.6.9 :

- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment