File Details
Corail Tombstone 3.7.2 for 1.12.2
- R
- Apr 4, 2020
- 972.83 KB
- 95.3K
- 1.12.2
- Forge
File Name
tombstone-3.7.2-1.12.2.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.7.2 - Recommended : 3.7.2
Changes 3.7.2 :
- - command tbrequestteleport (with a config for the cooldown, disabled by default)
+ rename the existing command to tbacceptteleport
- config for the max duration of stolen effect with magic siphon
- config for the duration of applied effect by plague bringer
- improvements about the preserved effects on death
- config to enable to auto-equip on respawn after a death
- the config about lost tablet rarity is now on 1000
- fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0)
Changes 3.7.1 :
- - client config to define the fog color (this doesn't influence what is seen by others players)
- client config to define when fog can appear (day, night, both, never)
- something
Changes 3.7.0 :
- limit plague bringer & magic siphon to be effective only on mainhand
- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
- fix the translation of earn/lose knowledge (from the previous version changes)
- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
- config to define the level required for familiar receptacle (10 by default)
- adjust contributor rewards to fit the latest contents
- config to define the duration of scrolls
- config to backup players just before their death (default is false)
- client config option to favor the tools on the hotbar when recovering a grave
- always provide a message in a gui for incompatible mods
Changes 3.6.9 :
- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

