Corail Tombstone

Mods
3,674,781 Downloads Last Updated: Jul 10, 2019 Game Version: 1.12.2

File Details

Filename tombstone-3.5.5-1.12.jar
Uploaded by Corail_31
Uploaded Jun 25, 2019
Game Version 1.12.2
Size 787.34 KB
Downloads 130,039
MD5 2e669e05b45ed7a5afc7933981ccf71d
Supported Minecraft 1.12 Versions
1.12.2
Supported Java Versions
Java 8

Changelog

This mod supports mc version from 1.8.9 to 1.14.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.5.5 - Recommended : 3.5.4

Changes 3.5.5 :

  • custom trigger for advancements (#68)

Changes 3.5.4 :

  • fix #66 (decorative graves rotate sometimes)
  • fix #67 (some bad effects are not correctly removed by the Purification effect)

Changes 3.5.3 :

  • removes the config option to activate the compat for Blood Magic (preventing the bug of this mod related to the sacrificial dagger), and instead apply it automatically if Blood Magic is present and doesn't have the fix (so any version before BloodMagic 2.4.1) + log on startup mentioning it
  • minimizes the nbt sent to client for the familiar receptacle (shareTag)
  • prevents the custom description of tombstone's enchantments to be searcheable in JEI
  • reduces permission level of server commands to 2
  • adapts the code related to translations (to be similar to 1.13)
  • separates the recipe unlocks from the normal advancements
  • reduces the cooldown to bound tablet of recall to decorative graves
  • updates the potion effects blacklisted by default

Changes 3.5.2 :

  • allows the command reviveFamiliar, when there're no backups, to fallback to revive a familiar from a receptacle in the player's inventory
  • disables by default the compatibilities with BloodMagic (preventing the bug of sacrificial dagger, as they finally published a fix) and with Aether legacy (auto-equip)
  • fix ankh interaction (#63)
  • display directly the plate on engraved decorative graves when placed
  • decorative graves require a ground for placement
  • the duration of the buff sometimes given by the prayer is scaled on the cooldown to pray again
  • the custom damage (related to lost tablets & receptacle) is reduced based on the level in knowledge of death (your total perk points)

Changes 3.5.1 :

  • fix the maxStackSize of crafting ingredients (#61)
  • the ankh can only be used in right hand, and prevent to pray with a receptacle in offhand if the condition doesn't fit
  • config for a blacklist of creatures not capturable in receptacle (+ event in api)

Changes 3.5.0 :

  • new item Familiar Receptacle allowing to capture the soul of a dead familiar (unlocked at lvl 10 in Knowledge of Death)
  • config to set the cooldown to pray with the ankh (#41)
  • lost tablets will absorb player life while waking up (dying from this damage makes you lose 10 knowledge points - perks are automatically adjusted)
  • config to set a lost of knowledge points when dying (default = 0)
  • new command TBReviveFamiliar to revive the last dead familiar of a player (limited to 5 saves, and the save is deleted after the command)
  • config option to allow to backup the dead familiars (allowing the command to revive them)
  • the ingredient for the crafting recipe for the enchanted key uses now the oredict "ingredientEnchantedGraveKey" instead of "enderpearl" (#54)
  • merge some items only used as crafting ingredient in the same item (dataFixer)