Cookie Economy

Cookie economy where if you run out of cookies you get banned and they persist through death.
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Cookiemod 2.0.0 RELEASE

File namecookiemod-2.0.0.jar
Uploader
JimbotimboJimbotimbo
Uploaded
Jul 20, 2026
Downloads
8
Size
49.4 KB
Mod Loaders
Fabric
File ID
8474358
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cookie-economy-1548794:8474358"

Learn more about Curse Maven

What's new

Cookie mod 2.0.0 RELEASE

 

Cookie boosts

Hold 75+ cookies at once and you get:
Speed I
Half fall damage
The boost turns off the moment you drop below 75 cookies

Starting cookies

New players (and anyone pardoned from a cookie-ban) now start with 20 cookies instead of 50, so a big stash isn't the norm anymore.
The minimum you're required to keep on hand dropped from 25 to 10, to match.
This only affects new joins going forward nobody's existing cookies were touched or reset.

Leaderboard

/cookie leaderboard now also works as the shorthand /l.
Opens a book showing every player's cookie count.

Teams

New command: /cookie team or the shorthand /t.
/t create <name> [color] — makes a team, with an optional color. Names are filtered for inappropriate content (2–16 characters, letters/numbers/underscores only, plus a blocked-word check).
/t invite <player> — invites someone to your team.
/t accept <player> — joins the team of whoever invited you.
/t with no arguments — shows your team and its members.
Teammates get a colored [TeamName] prefix on their chat messages.
Team membership persists across restarts (saved to the same file as everything else).

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