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Convenient Crafting

This mod adds ways to un- craft things, oasis, greenhouses, and more to come! Surviving in desert biomes becomes much easier with this mod, adding ways to craft essential resources like wood with sticks.
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convenientcrafting-1.2.0.jar

File nameconvenientcrafting-1.2.0.jar
Uploader
Adore_447Adore_447
Uploaded
Jun 10, 2026
Downloads
6
Size
63.7 KB
Mod Loaders
NeoForge
File ID
8225344
Type
R
Release
Supported game versions
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:convenient-crafting-1566632:8225344"

Learn more about Curse Maven

What's new

1.2.0

Added

  • Added smithing table recipe support in the convenient crafting panel.
  • Added support for using materials from the currently opened container, such as chests, when crafting from the panel.
  • Added mouse wheel page navigation for the recipe list.
  • Added right-click clearing for the recipe search box.
  • Added configurable extra recipe type support through additionalRecipeTypes for modpack authors. Examples include create:mechanical_crafting and malum:spirit_infusion.
  • Added recipe type unlock rules through recipeTypeUnlockItems.
  • Added permanent per-player recipe type unlock tracking after players obtain the required workstation item.
  • Added server-to-client unlock syncing so recipe visibility follows the server configuration in multiplayer.
  • Added chat notifications when obtaining a workstation unlocks a new convenient crafting recipe type.
  • Added grouped multi-recipe display for items with multiple matching recipes, with automatic cycling between variants.
  • Added cycling display for alternative ingredient choices, such as any plank type in vanilla recipes.
  • Added Chinese Javadocs and detailed Chinese comments for core recipe and inventory logic.

Changed

  • Crafting now prefers player inventory materials first, then falls back to materials in the opened container.
  • Recipe list now deduplicates recipes with the same output and matching ingredient set.
  • Recipe ingredient previews now show the actual matched inventory or container item when a recipe accepts alternatives.
  • Recipe ingredient previews now smoothly scroll on hover when a recipe has more materials than can fit in the row.
  • Closing the convenient crafting panel now also closes the underlying opened container to avoid leaving the container menu active.
  • Recipe matching now uses the actual matched smithing inputs so armor trims and netherite upgrades produce correct results.

Fixed

  • Fixed garbled mod display name in the NeoForge mod list.
  • Fixed inventory space checks so consumed player-inventory ingredients are counted as freed slots before adding the result.
  • Fixed alternative ingredients appearing as missing when the player had a valid substitute item, such as birch planks for wooden shovel recipes.

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