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Contraption Lights (Bi-directional Coloured Dynamic Lights)

Adds coloured dynamic lights that move with your Create contraptions and Sable sub-levels, flowing both ways between your builds and the world.
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contraption-lights-neoforge-1.21.1-1.5.1.jar

File namecontraption-lights-neoforge-1.21.1-1.5.1.jar
Uploader
The_AtmerekThe_Atmerek
Uploaded
Sep 13, 2026
Downloads
1.6K
Size
831.2 KB
Mod Loaders
NeoForge
File ID
8872877
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:contraption-lights-1599108:8872877"

Learn more about Curse Maven

What's new

1.5.1

  • World light now shines onto contraptions, Sable sub-levels and Flywheel-rendered blocks by default. Existing config files keep their current settings.
  • A light-emitting item worn in a Curios or Accessories slot, such as a lantern on a belt, now glows its own colour instead of white.
  • Turning coloured light on again during a session no longer leaves lights white until the world is rejoined.
  • Placing or breaking a light next to another one no longer leaves a hard colour seam along the chunk border between them.
  • A block that takes its light from its contents, such as a Create fluid tank, now recolours as soon as the contents change.
  • A dynamic light from another mod that stays in one place now takes its colour straight away, instead of glowing white until it moves.
  • Coloured light no longer costs heavy frame rate in scenes with moving lights, such as Create contraptions, minecarts and glowing mobs.

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