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Continuum Tool Growth

Continuum Tool Growth adds progression to Tinkers’ Construct tools, weapons, and armor. Equipment gains XP from normal use, levels up, earns stat boosts, and can receive role-aware modifier rewards over time.
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continuum-tool-growth-26.1.2-0.1.1.jar

File namecontinuum-tool-growth-26.1.2-0.1.1.jar
Uploader
justduckjustduck
Uploaded
Aug 27, 2026
Downloads
42
Size
247.7 KB
Mod Loaders
NeoForge
File ID
8745797
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:continuum-tool-growth-1670326:8745797"

Learn more about Curse Maven

What's new

Changelog

Version 0.1.1 - NeoForge 26.1.2

Initial Continuum release of the tool-leveling addon for the local Tinkers' Construct 26.1.2 port.

Added

  • Added the new Continuum Tool Growth mod identity.
  • Added the continuum_tool_growth mod id, asset namespace, config namespace, and Java package.
  • Added the /toolgrowth admin command root.
  • Added automatic leveling data for supported Tinkers' Construct modifiable equipment.
  • Added XP gain for mining, harvesting, shearing, stripping, scrapping, waxing, tilling, path making, melee attacks, ranged attacks, fishing, armor damage, shield blocking, thorns damage, flight, walker effects, and interaction modifiers.
  • Added configurable modifier-slot rewards for tools, ranged weapons, armor, and staffs.
  • Added configurable stat rewards for tools, ranged weapons, armor, and staffs.
  • Added support for predefined reward order and random reward pools.
  • Added role-aware bonus modifier rewards every fifth level.
  • Added reward summaries under level-up chat messages.
  • Added 100 custom level names, with + suffix cycling from level 101 onward.
  • Added string-backed XP storage for very high levels.
  • Added a composed, non-AI mod icon built from existing local pixel assets.

Changed

  • Reworked the original leveling-addon behavior for the NeoForge 26.1.2 Continuum workspace.
  • Changed default leveling to support unlimited levels with maxLevel = 0.
  • Lowered default XP scaling for smoother long-term growth.
  • Changed Fortune, Looting, and Luck of the Sea handling to use TCon's real luck modifier internally.
  • Changed pending bonus modifier rewards to store reward counts instead of fixed modifier ids.
  • Changed bonus modifier selection to use role-aware pools so tools, weapons, fishing rods, ranged weapons, staffs, and armor receive more suitable modifiers.

Fixed

  • Fixed bonus modifier rewards bypassing modifier caps and growing infinitely.
  • Fixed banked bonus modifier rewards getting stuck on a modifier that could no longer be upgraded.
  • Fixed old test tools showing both legacy fortune or looting entries and the real luck entry.
  • Fixed pending reward data lingering after all valid Apotheosis-raised caps are exhausted.
  • Fixed Apotheosis pending-reward warnings appearing when Apotheosis and Apothic Enchanting are not installed.
  • Fixed level names repeating too early with long chains of + symbols.

Compatibility

  • Requires the local Continuum Tinkers' Construct 26.1.2 port and Mantle 1.11.x line.
  • JEI remains optional.
  • Apotheosis and Apothic Enchanting are optional. When present, higher modifier caps are respected; when absent, Apotheosis-specific pending warnings are hidden and cleared.
  • Disposable TCon tools such as arrows, shurikens, and throwing axes are excluded from leveling.
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