File Details
Continuance 1.7.10
- R
- Jun 7, 2026
- 58.55 MB
- 13
- 26.1.2
- NeoForge
File Name
continuance-1.7.10.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
Continuance 1.7.10 Changelog
Continuance 1.7.10 is focused on pushing Minecraft 26.1.2 back toward a Beta / 1.7.10 alternate-timeline feel.
Major Parity Changes
- Replaced the modern ban-list approach with a generated 1.7.10-style allowlist/version matrix.
- Added a startup registry audit file for unclassified vanilla IDs.
- Added broad modern-content filtering for items, blocks, entities, effects, enchantments, loot, recipes, trades, and worldgen leftovers.
- Disabled hunger, sprinting, swimming, the XP bar, offhand behavior, the shield slot, recipe book UI, advancements, attack indicator, auto-jump, and other modern systems.
- Reintroduced sword blocking behavior.
- Removed damage indicator heart particles when hitting mobs.
Worldgen
- Added old terrain-profile work for biome placement, cave frequency, and ravine frequency.
- Added chunk/worldgen cleanup for modern generated blocks and features.
- Removed or replaced many modern worldgen leftovers including leaf litter, cornflowers, kelp, modern bushes, firefly bushes, bee nests, Nether Update leftovers, End City content, and 1.9+ End features.
- Removed modern biome families from the terrain pool, including jungles, badlands, savannas, dark forests, old-growth taigas, and deep oceans.
- Removed Nether Update biomes and modern Nether structures/features.
- Restored old-style villages using the imported
old_villagesdata pack structures. - Prevented modern villages from spawning alongside old villages.
- Kept red beds in old villages as an intentional Continuance-era hotfix-style addition.
Mobs
- Removed biome-specific mob and animal variants.
- Redirected or suppressed modern mob variant behavior and sounds.
- Added old-style zombie pigman and zombie villager rendering.
- Reworked zombified piglin presentation toward the classic zombie pigman identity.
- Removed or suppressed modern Nether mobs and other post-1.7 mob leaks.
Visuals and UI
- Renamed the game window to
Continuance. - Changed in-game version display to
Continuance 1.7.10. - Added the classic top-left in-game version text.
- Updated the world list version display.
- Forced Programmer Art behavior to preserve old texture direction.
- Added classic sky, fog, cloud, water color, and Beta-style lighting passes.
- Forced transparent leaves off.
- Capped render distance and simulation distance to 10 chunks.
- Removed modern main-menu and pause-menu entries such as Mods, feedback, bug report, accessibility icon, Realms notification icon, and player reporting.
- Fixed HUD layout for missing hunger/XP, including hearts, armor, air bubbles, and hotbar positioning.
- Fixed chest inventory GUI missing-texture fallback.
- Added the classic crafting-table-style window/taskbar icon.
Audio
- Forced background music to C418-only tracks.
- Replaced modern situational music buckets with legacy C418 game, creative, menu, End, and Nether music.
- Rerouted modern music disc events to legacy disc behavior when they leak through.
- Restored old ambience direction:
- Classic cave ambience.
- Old liquid-style underwater ambience.
- Muted Nether Update biome ambience.
- Added a broad legacy sound-event map for:
- Doors and trapdoors.
- Chests.
- Bows and crossbow leaks.
- Explosions.
- Player hurt and fall sounds.
- Classic mobs.
- Mob variants.
- Block break, place, step, hit, and fall sounds.
- Modern block material sounds now fold back into old stone, wood, grass, gravel, sand, cloth, or metal-style sounds.
Technical
- Rebuilt and packaged as
continuance-1.7.10.jar. - Added multiple client/server mixins for parity enforcement.
- Added sound-event overrides through
assets/minecraft/sounds.json. - Added custom client icon loading.
- Continued cleaning generated assets and modern registry leaks.

