Continuance

A reimagining of modern Minecraft through an uninterrupted creative vision.
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Continuance 1.7.10

File namecontinuance-1.7.10.jar
Uploader
bagglebrainbagglebrain
Uploaded
Jun 7, 2026
Downloads
37
Size
58.5 MB
Mod Loaders
NeoForge
File ID
8209250
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:continuance-1566298:8209250"

Learn more about Curse Maven

What's new

Continuance 1.7.10 Changelog

Continuance 1.7.10 is focused on pushing Minecraft 26.1.2 back toward a Beta / 1.7.10 alternate-timeline feel.

Major Parity Changes

  • Replaced the modern ban-list approach with a generated 1.7.10-style allowlist/version matrix.
  • Added a startup registry audit file for unclassified vanilla IDs.
  • Added broad modern-content filtering for items, blocks, entities, effects, enchantments, loot, recipes, trades, and worldgen leftovers.
  • Disabled hunger, sprinting, swimming, the XP bar, offhand behavior, the shield slot, recipe book UI, advancements, attack indicator, auto-jump, and other modern systems.
  • Reintroduced sword blocking behavior.
  • Removed damage indicator heart particles when hitting mobs.

Worldgen

  • Added old terrain-profile work for biome placement, cave frequency, and ravine frequency.
  • Added chunk/worldgen cleanup for modern generated blocks and features.
  • Removed or replaced many modern worldgen leftovers including leaf litter, cornflowers, kelp, modern bushes, firefly bushes, bee nests, Nether Update leftovers, End City content, and 1.9+ End features.
  • Removed modern biome families from the terrain pool, including jungles, badlands, savannas, dark forests, old-growth taigas, and deep oceans.
  • Removed Nether Update biomes and modern Nether structures/features.
  • Restored old-style villages using the imported old_villages data pack structures.
  • Prevented modern villages from spawning alongside old villages.
  • Kept red beds in old villages as an intentional Continuance-era hotfix-style addition.

Mobs

  • Removed biome-specific mob and animal variants.
  • Redirected or suppressed modern mob variant behavior and sounds.
  • Added old-style zombie pigman and zombie villager rendering.
  • Reworked zombified piglin presentation toward the classic zombie pigman identity.
  • Removed or suppressed modern Nether mobs and other post-1.7 mob leaks.

Visuals and UI

  • Renamed the game window to Continuance.
  • Changed in-game version display to Continuance 1.7.10.
  • Added the classic top-left in-game version text.
  • Updated the world list version display.
  • Forced Programmer Art behavior to preserve old texture direction.
  • Added classic sky, fog, cloud, water color, and Beta-style lighting passes.
  • Forced transparent leaves off.
  • Capped render distance and simulation distance to 10 chunks.
  • Removed modern main-menu and pause-menu entries such as Mods, feedback, bug report, accessibility icon, Realms notification icon, and player reporting.
  • Fixed HUD layout for missing hunger/XP, including hearts, armor, air bubbles, and hotbar positioning.
  • Fixed chest inventory GUI missing-texture fallback.
  • Added the classic crafting-table-style window/taskbar icon.

Audio

  • Forced background music to C418-only tracks.
  • Replaced modern situational music buckets with legacy C418 game, creative, menu, End, and Nether music.
  • Rerouted modern music disc events to legacy disc behavior when they leak through.
  • Restored old ambience direction:
    • Classic cave ambience.
    • Old liquid-style underwater ambience.
    • Muted Nether Update biome ambience.
  • Added a broad legacy sound-event map for:
    • Doors and trapdoors.
    • Chests.
    • Bows and crossbow leaks.
    • Explosions.
    • Player hurt and fall sounds.
    • Classic mobs.
    • Mob variants.
    • Block break, place, step, hit, and fall sounds.
  • Modern block material sounds now fold back into old stone, wood, grass, gravel, sand, cloth, or metal-style sounds.

Technical

  • Rebuilt and packaged as continuance-1.7.10.jar.
  • Added multiple client/server mixins for parity enforcement.
  • Added sound-event overrides through assets/minecraft/sounds.json.
  • Added custom client icon loading.
  • Continued cleaning generated assets and modern registry leaks.

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