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Continents and Isles

New preset "Continents and Isles": a mountain-ringed supercontinent with nearly all vanilla biomes, plus single-biome islands in the deep ocean.
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continents_and_isles-1.1.1.jar

File namecontinents_and_isles-1.1.1.jar
Uploaded
Aug 23, 2026
Downloads
27
Size
2.7 MB
Mod Loaders
NeoForge
File ID
8711260
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:continents-and-isles-1659236:8711260"

Learn more about Curse Maven

What's new

 更新日志 · Changelog

【中文】

 新增内容
- 新增群系生成限制配置:在模组配置文件中新增 `biome_rules` 分组,可自由控制群系在哪些区域生成。
  - 超大陆整体黑名单:禁止某些群系出现在整块大陆上。
  - 外海群岛黑名单:禁止某些群系漂去外海岛。
  - 环山带独立规则:可独立禁止 / 只允许环形山脉里出现某些群系。
  - 六大扇区各自规则:山脉、丛林、群岛、沙漠、热带草原、雪原,每个扇区可单独设禁止和只允许。
  - 群岛内岛独立规则:群岛内部的小岛有独立配置(不受群岛扇区本体、外岛黑名单影响)。
  - 多区域白名单:同一个群系可同时写进多个「只允许」列表,表示只允许在这些区域的组合里出现。

- 修改配置后需要重新创建世界生效。


【English】

 What's New
- Added biome restriction rules in the mod config under a new `biome_rules` section. You can now fine-tune exactly which biomes spawn where.
  - Supercontinent-wide blacklist: Ban specific biomes from the entire main continent.
  - Outer-island blacklist: Prevent certain biomes from spawning on faraway islands.
  - Ring-mountain rules: Independently blacklist / whitelist biomes in the ring-alpine band.
  - Per-sector rules (6 sectors): Set blacklist / only-allow for each sector individually — Mountain, Jungle, Archipelago, Desert, Savanna, Snowy.
  - Inner-island rules inside the Archipelago sector: Fully independent from the archipelago mainland and outer-island filters.
  - Multi-region only-allow union: Write the same biome into multiple `only_biomes` lists — the biome spawns only in the union of those regions.

- Requires creating a new world for config changes to take effect.

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