File Details
contentified-1.7.jar
- R
- Mar 10, 2026
- 27.69 MB
- 11
- 1.21.11
- Fabric
File Name
contentified-1.7.jar
Supported Versions
- 1.21.11
Curse Maven Snippet

This update makes useless mobs useful!! By adding a variety of cool features to make every one of them unique!
Additions:
- Added Bat Wings.
- Bats drop 1-2 Bat Wings when killed.
- Can be used to craft the new Wing Arrow.
- Can be used to brew Blindness Potions as well.
- Added Wing Arrows.
- When shot, they won’t be affected by gravity for 2-5 seconds.
- Crafted from 8 Bat Wing items and an Arrow.
- Added Pinger Orbs.
- Can be used to throw a Pinger’s projectile at mobs.
- Dropped by Pingers in place of the Returning Tome.
- Pinger Orbs have been added to the loot table of Exit Portal structures.
- Returning Tomes can still be found in these loot Chests too, don’t worry.
- Added the Watcher block.
- Crafted from 8 Stalkers Orbs and 1 Redstone Dust to get 2 Watchers.
- A new Redstone component that powers Redstone when looked at.
- The eye opens when you look at it, and closes when you look away.
- Can be looked at through Leaves, Glass, and other blocks with transparency.
- Can be looked at up to 23 blocks away!!
- Emits a light level of 3 when looked at.
- Added two new Music Discs: Trade and Travel.
- Both of which are obtained through trading with Wandering Traders, and are priced depending on how long they are.
- Both Music Disc trades are always available.
- Added a /challenge command.
- '/challenge checkactive' - Lists currently active challenges.
- '/challenge toggle <CHALLENGE_ID> <true/false>’ - Allows you to turn a challenge on or off.
- ‘/challenge info <CHALLENGE_ID>’ - You can view the information of a challenge. The title, description, and if it’s active.
- Added the “Item Name Background” Accessibility option.
- Enabled by default.
- An option for an old Contentified feature.
- When enabled, when initially holding an item, its name will show a transparent background behind it to more-easily read.
Changes:
- Ocelots now hunt Silverfish and Endermites.
- Polar Bears now walk through Powder Snow with no problem, and break any Powder Snow they walk through.
- Baby Polar Bears still avoid Powder Snow, and do not break it.
- Goat Horn items no longer have a cooldown.
- Goat Horns can now be placed down.
- Needs the side of a full block to be placed down, but will remain when the supporting block is broken.
- You also need to be sneaking to place it.
- When powered by Redstone, they will emit their sound.
- It won’t play with a block above it, however.
- The pick stack of Goat Horn blocks is the Goat Horn with the same instrument.
- The dropped item of Goat Horn blocks is the Goat Horn with the same instrument.
- Any block that requires center block support can be placed on top of Goat Horns.
- This includes Torches, which can be used with Goat Horns for a cool sconce!
- Mob Head blocks can be placed on top to play that mob's ambient noises at the distance of Goat Horn sounds.
- Needs the side of a full block to be placed down, but will remain when the supporting block is broken.
- Ink Sacs, Glow Ink Sacs, and Phantom Membrane can now be used on Banners to make their patterns stand out more.
- Illusioners are now involved in raids.
- They start appearing during or after wave 2.
- There is a different amount depending on the current difficulty:
- Peaceful: 0 (obviously).
- Easy: 1.
- Normal: 2.
- Hard: 3.
- Illusioners are now much better at their job.
- They now summon ACTUAL clones alongside themselves, which disappear when hit.
- The clones still shoot arrows at you.
- The clones use a slightly different texture from the actual Illusioner.
- The clones do not walk away too far from the actual Illusioner, and do not summon more clones.
- The real Illusioner can also occasionally swap places with the clones.
- The real Illusioner will swap places with clones when hit as well.
- The clones get respawned if any are lost when the real Illusioner is hit.
- They now summon ACTUAL clones alongside themselves, which disappear when hit.
- Illusioners now drop Returning Tomes instead of Pingers dropping them, now sometimes dropping Totems of Returning.
- Updated the texture of the Illusioner to look better.
- This also means the Spawn Egg texture was changed.
- The old textures for both are now in the Contentified Programmer Art Resource Pack.
- Evokers can now transform Rabbits into Killer Bunnies, making Killer Bunnies used again.
- Don’t worry, though! A Weakness Potion and Golden Apple can be used to revert them back to how they were.
- This process takes roughly 5 real minutes.
- Don’t worry, though! A Weakness Potion and Golden Apple can be used to revert them back to how they were.
- A Bat Wing icon can now appear, cycling in the top slot of a Fletching Table’s interface to reflect the addition of Wing Arrows.
- Updated the textures of the Watcher block to make it look better as a block.
- The old textures are now in the Contentified Programmer Art Resource Pack.
- Watchers now emit Redstone particles when a player is looking at it.
- It’s no longer considered looking at a Watcher if the player has a screen open.
- You can now use an empty Glass Bottle on Cave Spiders to get a Poison Potion.
- You can now use Bone Meal on Sand in Beaches to get Beachgrass.
- The Infected now gives you the Blindness effect from its attacks, instead of Poison.
- Renamed ‘Sprouting Beachgrass’ to ‘Short Beachgrass’.
- Renamed ‘Beachgrass’ to ‘Tall Beachgrass’.
- Adjusted the y-position of Stalker eyes.
- Rats now use subtle sniffing sounds as ambient sounds, and the former audible squeaking sounds are now hurt sounds.
- Loons now have new sound effects to make them feel less repetitive to hear.
- This includes a new wailing sound, all-new hurting sounds, and an all-new death sound.
- Loons can now be fed fish.
- Feeding a Loon fish will make nearby aquatic or swimming mobs glow temporarily for 5 seconds. This includes Drowned and Submerged.
- The range around the Loon in which mobs will glow is 12 blocks.
- The health of Loons has been reduced to 8 from 10.
- Rats now flee from Cats and Ocelots.
- Cats and Ocelots now attack Rats.
- Feeding Cheese to a Rat will now make it walk away, look for loot, and bring it back to you.
- This is basic loot, but still rewarding. It isn’t always guaranteed either.
- Being impatient and following the Rat will cause it to stop searching and not give you anything.
- It only stops when you’re near it for more than a second.
- Rats can now only be fed Wheat to breed in favor of this mechanic.
- The health of Rats has been reduced to 6 from 18.
- Sniffer Plants now have a purpose.
- The Torchflower now emits a light level of 7, but when growing:
- At stage 1, it emits a light level of 2.
- At stage 2, it emits a light level of 4.
- At stage 3 (the final growth stage), it emits a light level of 5. The reason it’s not 7 until replanted is to encourage players to plant it somewhere else after it grows.
- The Pitcher Plant now slowly dissolves undead mobs.
- Undead mobs implying Zombies and Skeletons.
- The Pitcher CROP only dissolves undead mobs at the maximum stage in its growth.
- The Torchflower now emits a light level of 7, but when growing:
- The Stalker now turns into smoke and disappears when exposed to sunlight.
- This will NOT happen if the entity somehow persistent. (Spawned from a Spawn Egg, named, etc.)
- The Stalker model has been updated to only its eyes, and there are void clouds that are emitted over where its body is.
- Updated the texture of Stalkers.
- Updated the texture of Stalker Spawn Eggs.
- Updated the texture of Stalker Orbs.
- The old texture is now in the Contentified Programmer Art Resource Pack.
- Updated the texture of Strong Cores.
- The old texture is now in the Contentified Programmer Art Resource Pack.
- Updated the texture of Endorium Ore.
- The old texture is now in the Contentified Programmer Art Resource Pack.
- Updated the texture of worn Endorium Armor.
- The old textures are now in the Contentified Programmer Art Resource Pack.
- Voidfeathers can now be stacked up to 6 (from 5).
- Reduced the volume of Stalker sounds.
- Reduced the volume of Infected sounds.
- Sweet Berries can now be crafted into 2 Red Dye.
- Blueberries can now be crafted into 2 Blue Dye.
- Wandering Traders now have a trade to give them 3 Emeralds for 3 Experience Bottles.
- This trade is always available.
- Contentified sounds now use the same formatting as vanilla Minecraft. (Example: contentified:entity.pinger.ambient - which was previously contentified:pinger_idle)
- This means that most command blocks using these sounds will break.
Fixes:
- Fixed Slime Arrows not bouncing off of some surfaces.
- Fixed z-fighting in the legs/feet of Loons.
- Fixed Wolf Armor not being available in all 16 base colors in the creative inventory.
- Fixed Leather Nautilus Armor not being available in all 16 base colors in the creative inventory.
- Fixed not being able to sneak + right-click a vanilla Shelf block to adjust item positioning anymore.
- Fixed both Beachgrass variants being inconsistently listed in the Creative mode inventory.
- Fixed not being able to compost Short Beachgrass, despite being able to compost Tall Beachgrass.
- Fixed the /bonemeal command not working for the “Grass spreading to Dirt” functionality.
- Fixed Dispensers not working for the “Grass spreading to Dirt” functionality.
- Fixed the light levels of Boron and Ender light sources not being consistent.
- Fixed Stalkers not ACTUALLY being able to attack from 3 blocks away.
- Fixed tinted blocks of Leaves not always rendering white when in cold biomes or under Snow layer blocks.
- Fixed some Endorium tools doing the wrong amount of attack damage or having the wrong attack speed.
- Fixed Corn and Corn Kernels not being compostable.
- Fixed Wind TNT not emitting wind burst particles.
- Fixed items in your off-hand being “used” for using Phantom Membrane on Item Frames.
- Fixed the selected hotbar slot not showing properly in the survival inventory preview in creative.
- Fixed Wither Zombies still spawning WAY too much.
- Fixed Loons spawning a little too much.
- Fixed the Frozen, Infected, Wither Zombies, Submerged, and Mummies not being in the “Undead” tag.

