Description

What is the concept?
Connected Inventory merges every connected player's backpack into a real-time shared storage space. Whether you pick up a block, organize a chest, or use a tool, every single inventory action is instantly synchronized across all teammates. Designed for hardcore co-op gameplay and custom gamemodes.
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KEY FEATURES
- Synchronization (5 Ticks)
The server inspects and updates inventories every 0.25 seconds (5 ticks) to guarantee a seamless experience without network overload. - Anti-Duplication Snapshot System
Thanks to a snapshot reference system, the mod accurately detects which player performed a legitimate action. This prevents duplication bugs and item flickering during drag-and-drop operations. - GUI Compatibility
Multiple players can interact with chests, crafting tables, or furnaces at the exact same time without cancelling or locking anyone's actions. - Hardcore Death Mechanic
If a player dies, the shared inventory drops at their death location. To prevent item exploits, all other connected players have their inventories cleared instantly.

In-Game Commands
Server operators (Permission level 2) can toggle the mod using the following command:
/inventory_syncronisation <true|false>
true: Enables global synchronization and initializes the shared storage from the first connected player's inventory.false: Disables synchronization. The first player keeps the global items, while other players' inventories are cleared.

Technical Overview
| Platform: | Minecraft Forge |
| Target Version: | 1.20.1 |
| Side: | Server-side required (recommended on client) |
Developed by leVraiMatics.


