Configured Burn Time

Allows to configure the items fuel time dynamically in a data-driven way

Configured Burn Time

a.k.a. Configured Burn

Allows to make item burn time data-driven. Change your items' fueling time with a single datapack reload!

Implements a new recipe type: configured_burn:burning_time

Structure:

{

  "type": "configured_burn:burning_time",

  "item": "item id",

  "tag": "tag id",

  "priority": 0,

  "time": 200,

  "compat": {

    "createOverheatTime": 100

  },

  "conditions": [

  ]

}

Reference

Here is a small reference sheet of some vanilla item fuel times, so that you may have an idea of what a value evaluates for:

item value (ticks) time (seconds) number of items
#minecraft:boats 1200 60 6
#minecraft:burnable_planks 300 15 1.5
minecraft:coal_block 16000 800 80
minecraft:coal 1600 80 8
minecraft:lava_bucket 20000 1000 100
#minecraft:burnable_logs 300 15 1.5

Implemented mod compatibilities

Create

The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.

Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that cannot be controlled to this day.

The Configured Burn Time Team

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