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Configurable Health


Configurable Health allows you to set the player's and most mob's max health and starting health via a configuration file.


For example, a player config of:

"player config" {

Results in the following when a player spawns:



Additionally, Heart Fragments can drop from mobs and be combined to make a heart that increases the player's Max Health by 1 Heart. If the player dies though, they will lose all hearts gained.

The drop rate and max amount of hearts a player can obtain are configurable as well. Heart Fragment drops can be disabled as well if desired.



Minecraft Forum Link:


Feel free to include this mod in any public modpack you wish. Just include a link to the forum post with my name.


Credits to Paleoneos for the idea.