Configurable Health

Adjust Player and Mob Health Via Config File

Configurable Health allows you to set the player's and most mob's max health and starting health via a configuration file.

 

For example, a player config of:

"player config" {
I:playerMaxHealth=60
I:playerStartHealth=38
}

Results in the following when a player spawns:

PlayerHealth

 

Additionally, Heart Fragments can drop from mobs and be combined to make a heart that increases the player's Max Health by 1 Heart. If the player dies though, they will lose all hearts gained.

The drop rate and max amount of hearts a player can obtain are configurable as well. Heart Fragment drops can be disabled as well if desired.

HeartCrafting

 

Minecraft Forum Link:

http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2411106-configurable-health-customize-max-health-for

 

Feel free to include this mod in any public modpack you wish. Just include a link to the forum post with my name.

 

Credits to Paleoneos for the idea.

The Configurable Health Team

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