configurabledeath-1.20.1-1.0.3.jar
Curse Maven Snippet
What's new
- Fixed items being lost when dying in a different dimension than respawn point
- Fixed items being overwritten without checking if slots were occupied (soulbound items)
- New "damageSourceRules" config option for flexible per-damage-source configuration (ie, only dropping inventory on pvp death)
Format: "damageSource:part:dropOrKeep" (ex, "player:hotbar:drop", "lava:inventory:keep")
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