c2meforge-0.2.0-forge.6-all.jar
Curse Maven Snippet
What's new
C2ME-Forge 0.2.0-forge.6 (1.20.1)
THE PERFORMANCE RELEASE — r1000 pregeneration on an 8C/16T machine: 118s -> 65s
(3.5x vanilla, was 1.93x; n=3: 65/66/64). Same worlds, verified block-for-block and
light-for-light against unmodified generation.
PERFORMANCE
- Recalibrated default worldgen worker count. The old formula left multi-core machines
mostly idle (6 workers on 16 threads, ~46% CPU use). Out of the box: -15%; the value
remains overridable via globalExecutorParallelism in c2me.toml.
- Aquifer fast path (concept-port of upstream PR#559): blocks provably above every nearby
fluid level skip the aquifer entirely; per-grid-cell candidate reuse; lazy third-nearest.
-6.5% wall; aquifer CPU share 18% -> 3%.
- Worldgen heightmap update skip (port of upstream PR#553): provably redundant per-column
updates during the noise fill are skipped. -2.5%.
- Structure terrain adaptation (Beardifier) skips provably-zero piece/junction
contributions via precomputed influence bounds (port of upstream PR#552, radii
re-derived from 1.20.1). Chunk height limits cached at construction (PR#555).
- Noise cell drivers no longer allocate a lambda per block (~21.5% of all worldgen
allocation eliminated; GC runs half as often during pregeneration).
- Adaptive worldgen feed controller (from the 1.18.2 branch): tunes Chunky's working count
live from GC pressure and heap headroom; heap-aware seeding; protects small heaps.
SAFETY
- Per-mod feature lanes: mods that are (or depend on) libraries with a history of unsafe
cross-chunk decoration writes (Blueprint, Lost Cities) get their features serialized
behind a dedicated lane; all other mods keep fully parallel feature generation. Clean
packs are unaffected. (1.18.2's blanket kill-switch, replaced by surgery.)
DIAGNOSTICS
- RAM advisor: the log now tells you whether RAM or CPU is your bottleneck during heavy
generation and what would actually help.
All changes verified world-identical against unmodified generation via block-level and
light-level comparison at scale. Upstream ports used under MIT with attribution.
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