Sable & Valkyrien Skies Compatibility Patch — Unofficial Fix
An unofficial compatibility patch for Sable and Valkyrien Skies in Minecraft 1.21.1. It resolves cross-mod crashes, physics glitches, and rendering bugs when using both mods together.
Whether using Sable mechanics on Valkyrien Skies physics ships or interacting with VS elements inside Sable, this patch covers compatibility from both sides.
Features Bi-directional Compatibility: Resolves conflicts when Sable interacts with Valkyrien Skies and vice versa. Bug and Crash Fixes: Fixes rendering errors, physics desyncs, and startup or runtime crashes caused by mod interactions. Seamless Integration: Allows both mods to run in the same modpack without breaking core mechanics.
Requirements & Compatibility Make sure the following are installed: Valkyrien Skies My specific build of Sable (you MUST download and use my modified Sable version for this patch to work properly)
Important: Do NOT use rendering optimization mods (like Sodium, Embeddium, Iris, or Rubidium), as they conflict with physics rendering and will break the patch.
Installation
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Download the matching jar file for your game version.
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Place the file into your mods directory alongside Valkyrien Skies and my Sable build.
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Launch the game.

