compassminimap-1.0.2+mc1.21.2-1.21.3.jar
Curse Maven Snippet
What's new
- New terrain shading: hills, cliffs and trees look 3D, with soft shadows instead of hard dark lines
- You can see the bottom of rivers, lakes and shallow seas, and deeper water gets darker
- Fixed the off-colour lines along chunk edges
- Glass, iron bars and similar blocks no longer leave holes in the map
- Slabs, snow layers and paths no longer shade like full-block steps
- The map follows day and night: darker at night, warmer at sunrise and sunset, greyer in rain and storms
- Torches, lava and other light sources stay lit on the map at night
- Mob icons get the same night and weather tint
- The full map no longer stutters when you move or zoom it
- The full map remembers what it has drawn, so reopening, zooming and panning are instant in places you've already seen
- The zoomed-out full map is sharper: thin rivers stay visible and hills keep their shape
- Fixed the void showing purple and black squares
- Right-click a waypoint or mob on the full map to teleport to it (needs cheats or operator)
- New Height map filter: elevation colours, water depth and contour lines, like a real map
- New Black & white filter
- Filter button in the top right of the full map (right-click goes back)
- Entity icon size slider in the settings
- Every minimap style now shows N, E, S, W and a heading pointer
- Old settings and saved maps still load; new map details fill in as you revisit areas
This mod has no additional files

