Companion Codex - Vault Hunters Addon

Run Vault's like Iskall😁- Create companion parties

File Details

companioncodex-1.0.6.jar

  • R
  • Jul 14, 2026
  • 249.78 KB
  • 106
  • 1.18.2
  • Forge

File Name

companioncodex-1.0.6.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:companion-codex-1564485:8432112")

Learn more about Curse Maven

Added

  • Open the Codex from anywhere — outside a vault, the Cycle Companion Party Selection (Previous / Next) keybinds now open the Codex screen directly, no block to walk up to. Inside a vault they keep cycling your party selection as before.
    • You need to craft a Companion Codex block once to unlock it (in manual deposit mode); until then you'll get a "Craft a Companion Codex block first." message. The unlock is permanent and per-player.
  • Companion detail viewCtrl + left-click any companion row in the Codex to open a detailed overlay:
    • Live 3D pet model preview — the pet follows your cursor.
    • Scroll to zoom the model (0.35× – 4×).
    • Full list of Temporals, Relics (with ×N stack counts; Companion Challenge and Curse are highlighted) and Particle Trails, each with a hover tooltip.
    • Close with Right-click, the button, Esc, clicking outside the panel, or your inventory key.
    • If the pet model can't be built for any reason, the panel falls back to rendering the companion item instead of crashing.

Fixed

  • Minion and Legend series companions now scale with their XP/level correctly. This was broken in the previous build; the level-based size now applies in every dimension, not just inside vaults.

Changed

  • Cached companion models are invalidated whenever the Codex contents change, so the preview never shows stale data.