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Companion Codex - Vault Hunters Addon

Run Vault's like Iskall😁- Create companion parties

File Details

companioncodex-1.0.4.jar

  • R
  • Jun 13, 2026
  • 208.98 KB
  • 10
  • 1.18.2
  • Forge

File Name

companioncodex-1.0.4.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:companion-codex-1564485:8242972")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added

  • Sleeping indicator — sleeping companions now show a clock icon (the Vault cooldown glyph, tinted red) before their name instead of a plain text tag.
  • Richer roster tooltips — hovering a companion now shows its full name (so cropped names stay readable), level progress (current / next-level XP), and the temporal duration.
  • Per-element hover tooltips in the list:
    • hovering the XP bar shows the exact progress toward the next level (or Max level);
    • hovering the temporal shows its modifier name and remaining length;
    • hovering a relic / curse / challenge icon shows that modifier's own tooltip.

Changed

  • Three-line rows — every roster entry is now laid out as name → hearts → level number + XP bar, using the Vault's own segmented XP bar texture.
  • Wider Codex window so more relics fit beside each companion.
  • Content-hugging layout — the temporal icon and relic strip now sit directly after the companion's info block instead of in a fixed column, removing the large empty gap. Short names let the relics use the whole strip; longer names trade some of that room for the name.
  • Clearer icon hierarchy — larger temporal icon, smaller relics. Relics wrap onto up to 3 rows.
  • Name handling — long names shrink slightly, then crop with an ellipsis when they still don't fit; the full name remains visible in the tooltip.
  • New scrollbar thumb — a raised, beveled thumb with proper hover and pressed/dragging states, matching the Vault UI palette.

Fixed

  • The row hover highlight no longer bleeds past the bottom of the list — it's clamped to the viewport, and a hover only registers when the cursor is actually inside the list.