- Fix Thermal machines and devices texture issues. Also general proxy world rendering improvements.
- Fix dropped field projector model size on the ground
- Fix off-hand item used when right-clicking walls with PSD (Thanks to Ant95)
- Fix not being able to select "down" for tunnels (Thanks to Ant95)
- Fix wall blocks being replaceable, e.g. by tree growing
- Added generator option to prevent players receiving a PSD on spawn in the Compact Skies world type
The first of those is a biggie and required a large refactor of how the compact machines world is
cached on the client side. If there are any issues, please let me now quickly, so I can resolve those.