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Commerce: Economy & Public Services

Build a server-authoritative economy with banking, currency, vending, companies, securities, property records, public services, and multilingual tools.
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commerce-1.6.28.jar

File namecommerce-1.6.28.jar
Uploaded
Oct 8, 2026
Downloads
20
Size
5.2 MB
Mod Loaders
Forge
File ID
9098275
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:commerce-economy-public-services-1668206:9098275")

Learn more about Curse Maven

What's new

Commerce 1.6.28 — Changes since 1.6.26

Death Remains now create a separate record for each death, even when the inventory is empty. Unclaimed remains no longer expire automatically. Fixes also prevent items from an earlier death being copied or dropped twice.

Items are saved before the remains are placed. The server looks for a safe spot near the death location without bypassing protected areas. If no valid spot is available, the record stays pending and placement is retried. Claim and cleanup status is also kept in a recovery copy.

Administrators can now search Death Remains from the Admin Tablet, view their location and item count, and clean up a selected record after confirmation.

Online rewards are delivered as their original items to a bound Commerce Parcel Mailbox instead of being packed into a shulker box. Item counts and NBT data are preserved. If the mailbox is full, delivery waits and progress is not reset.

Floating text is no longer limited to five size presets. Existing sizes remain unchanged; the editor now shows the actual scale and keeps entered text when the screen is rebuilt.

The network protocol is now 161. Clients and servers must both use Commerce 1.6.28. The build and 456 server-side tests passed twice; graphical client testing is still pending.

Back up the entire world before upgrading. Reverting requires the matching world backup, not just the older JAR.

 

商业 Commerce 1.6.28 — 对比 1.6.26

现在每次死亡都会建立独立的死亡遗物记录,即使背包是空的也一样。未领取的遗物不再自动过期;同时修复了连续死亡时旧物资被复制、重复掉落的问题。

物资会先记入服务器存档,再尝试安置遗物。系统会在死亡地点附近寻找安全位置,不会绕过领地等保护规则。如果暂时没有合法落点,记录会保留并继续重试。领取和清理状态也会写入恢复副本。

管理员平板新增“查询死亡遗物”,可以搜索玩家、查看遗物位置和物资数量;清理指定遗物前需要再次确认。

在线奖励不再装进潜影盒,而是把管理员设置的原物品直接投递到已绑定的商业快递箱,数量和物品数据保持不变。邮箱空间不足时不会只发一部分,也不会清空已完成的在线进度。

悬浮字字号不再限制为五档,原有五档的显示尺寸保持不变。编辑界面会显示实际缩放,重建界面时也会保留已输入的文字。

网络协议升级至 161,服务器和客户端都需要使用 Commerce 1.6.28。完整构建及 456 项服务端测试连续两轮通过;图形客户端画面仍待实机验收。

升级前请备份整个世界。若要回退,必须恢复对应的世界备份,不能只换回旧版 JAR。

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