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Commander Plus

Basicly Most of the things commander mod does but with tick delays added!
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ForinTo-ReleaseV4.1.jar

File nameForinTo-ReleaseV4.1.jar
Uploader
d00xy4b14nd00xy4b14n
Uploaded
Aug 21, 2026
Downloads
17
Size
17.2 KB
Mod Loaders
Forge
File ID
8702660
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:commander-plus-1654378:8702660")

Learn more about Curse Maven

What's new

What's New

You can now use random numbers in your commands with @{r}.

Example

/forinto 0 10 true 5 summon zombie ~@{r} ~ ~@{i}

  • @{i} loops from 0 to 10
  • @{r} picks a random number between 0 and 10 every step
  • So each zombie spawns at a random X position, while Z follows your loop counter

New Mode: false

WHY false you might ask?

because with false on you can control the randomness way better!

You can now turn the loop off and use the first two numbers only for @{r}.

Example

/forinto -20 20 false 7 summon lightning_bolt ~@{r} ~ ~

  • @{r} uses -20 to 20 for randomness
  • @{i} is just 7
  • The command runs only once and summons a single lightning bolt at a random location

You can also give @{i} its own loop range:

/forinto -20 20 false 5,8 summon creeper ~@{r} ~ ~@{i}

  • @{i} goes 5, 6, 7, 8
  • @{r} still uses -20 to 20

Notes

true mode works exactly like before, no changes needed.
@{r} changes every time the command runs.
Works for both /forinto and /forintoc.


Inspired by Commander. But now with the stuff mchorse forgot.

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