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Combatify

A port of Combat Test Snapshot 8C to modern versions
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Combatify 1.21.4 1.3.0 Fabric

File namecombatify-1.21.4-Fabric-1.3.0.release.jar
Uploaded
Oct 31, 2025
Downloads
70
Size
2.2 MB
Mod Loaders
FabricQuilt
File ID
7169139
Type
R
Release
Supported game versions
  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:combatify-658569:7169139"

Quilt

modImplementation "curse.maven:combatify-658569:7169139"

Learn more about Curse Maven

What's new

#### Changes:
***
- Updated to Defaulted 1.2
- Tiered Shields' item json now provides their texture to the special model generator rather than their tier
- Improved JSON readability and functionality for `combatify:weapon_types/hoe` and `combatify:weapon_types/spear`
- JavaScript now supports defining variables before functions, `EntityWrapper<E>` now provides `getUUID()`, `resetAttackStrengthTicker(boolean hit)` moved down to `LivingEntityWrapper<LE>`, which now provides `resetAttackStrengthTicker(boolean hit, boolean force)`, `swingInHand(String hand)`, and `swingInHand(String hand, boolean force)`, `PlayerWrapper<P>` now provides `isAttackAvailable(float baseTime)`, `isAttackAvailable(float baseTime, ItemStackWrapper stack)`, `stabAttack(String slot, EntityWrapper<?> entityWrapper, float damage, boolean dealDamage, boolean dealKnockback, boolean dismountTarget)`, and `lungeForwardMaybe()`
***
#### Config Changes:
***
- Nothing to see here
***
#### Fixes:
***
- No longer registers unnecessary entity model layers

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