File Details
v1.5.0 - Update
- R
- Apr 3, 2026
- 247.12 KB
- 9
- 1.20.1
- Forge
File Name
combat-zone-1.5.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
So, you've received a lot of updates for the mod. I'm going to focus on other projects for now, but if you have any suggestions, feel free to let me know.
--- Team Upgrades ---
Damage Upgrade
- Level 1 – Strength I as a permanent effect → 35 Points
- Level 2 – Strength II as a permanent effect → 85 Points
- Level 3 – Strength III as a permanent effect → 115 Points
Extra Health
(Up to Level 100 – each level costs +10 Points more and grants +1 extra heart)
- Level 1 – +1 Heart → 15 Points
Armored Villagers
- Level 1 – Villagers take 3% less damage from enemies → 20 Points
- Level 2 – Villagers take 5% less damage from enemies → 25 Points
- Level 3 – Villagers take 8% less damage from enemies → 35 Points
Village Guards
(Spawn at the player spawn point)
- Level 1 – Spawns 5 AI guards that shoot enemies with bows → 10 Points
- Level 2 – Spawns 1 Iron Golem that attacks enemies → 25 Points
- Level 3 – Spawns 1 Iron Golem and 5 heavily armored AI guards with swords that defend a villager → 50 Points
Barricades
- Gives each player barricade blocks for the round
- Barricades automatically break and disappear after 30 seconds
- Can be purchased up to 10 times per round → 25 Points
Glowing
- Level 1 – All villagers glow for 3 minutes → 10 Points
- Level 2 – All villagers glow for 7 minutes → 25 Points
- Level 3 – All villagers glow permanently for the round → 75 Points
Shop Discount
- Level 1 – All shop items (except upgrades) cost 5% less → 30 Points
- Level 2 – All shop items (except upgrades) cost 7% less → 50 Points
- Level 3 – All shop items (except upgrades) cost 10% less → 75 Points
New
- Added ATM system