improved_combat-1.0.2.jar
Curse Maven Snippet
What's new
Added the healing and hunger changes (all of this is an on/off toggle in the config file btw):
Saturation:
- No instant healing: It only delays hunger loss now.
- No stacking: Eating doesn't pile up saturation. Food sets it to a fixed value.
- Buffers hunger: Saturation drains first. Your hunger bar only drops when it's gone.
Natural regeneration
- Faster regen: Heals every 2 seconds instead of 4.
- Burns hunger: Healing costs hunger directly (roughly a 1:1 ratio).
- Works lower: You can still heal down to 7 hunger, but it will cost you food.
Starvation
- Deadlier: Starvation damage hits twice as fast (every 2 seconds).
Eating & drinking
- Interrupted by hits: Getting hit by players or mobs cancels eating/drinking.
- Fast liquids: Potions, milk, honey, and stews consume faster than other foods.
Fixed:
Fix the stats converter going to negative values on some modded tools and weapons.
Fix mining stutters/pauses when instamining blocks.
Fix shield not playing blocking sound when partially blocking damage.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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