File Details
colossal_reactors-2.3.0.0.0-neoforge-1.21.1.jar
- B
- May 22, 2026
- 1.28 MB
- 15
- 1.21.1
- NeoForge
File Name
colossal_reactors-2.3.0.0.0-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Turbine Update
Removed mandatory dependency of Iskandert's Utilities
Some features, such as the turbine, are working properly but may require some tweaks; please let me know.
Tweaks:
- Power Port reduced to an integer value buffer & transmission, but a High Conductivity Port has been added.
- Reduced the default capacity of Rods from 10,000 to 1,000; it was really too large.
- Expanded and improved some datpacks.
Integrations:
- Added various coolants, heat sinks and fuels to the reactor.
- Changed Ender Goo tag to allow for greater compatibility from c:ender to c:ender_molten.
- Added integration for ores with Mekansim
Features:
- Added Turbine and related components.
- High Conductivity Port, Long Value Buffer & Transmission with direct integration with Draconic Evolution.
- The power factor of fuels is now displayed in JEI.
- Added Chromium Ore
Balancing:
- Made ores less rare
Bug Fixes:
- GuideME was not loading.
- Redstone Heating Coils & Melter buttons now have the back function on the right button.
- Reactor Builder: no longer shows 100% complete if it lacks sufficient liquids; it now waits for liquids.
- Fixed some text that was too long and overflowed the JEI GUI.
- Fixed rendering misalignment by a few pixels for liquid slots and items in some GUIs.
- Fixed compressed rendering at the bottom for liquids.
- Fixed an issue where GuideME would not load in certain contexts.
- Fixed failed loading of startup datapacks.
- Added automatic exclusion of invalid entries in datapacks.
- Fixed minor bugs in some GUIs.