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Colossal Chests

For when regular chests are too small
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colossalchests-1.21.1-neoforge-1.9.0.jar

File namecolossalchests-1.21.1-neoforge-1.9.0.jar
Uploader
kroeserkroeser
Uploaded
Aug 27, 2026
Downloads
198
Size
272.8 KB
Mod Loaders
NeoForge
File ID
8748791
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:colossal-chests-237875:8748791"

Learn more about Curse Maven

What's new

Changelog for Minecraft 1.21.1

All notable changes to this project will be documented in this file.

1.21.1-1.9.0 - 2026-08-27 20:29:38

Added

  • Add Netherite Colossal Chests as new top tier, Closes #168

Netherite becomes the new highest chest material, above obsidian:

  • Inventory multiplier of 5 (obsidian and diamond are 4)
  • Blast-resistant, like obsidian
  • Top of the chest upgrade/downgrade tool chain

Chest walls are obtained by upgrading diamond chest walls at a smithing table with netherite scrap. The netherite upgrade smithing template is deliberately not used as the template ingredient, since the smithing menu consumes all three input slots, which would cost one template per wall. A gold ingot is used instead, mirroring the scrap plus gold cost of a netherite ingot. Cores and interfaces are crafted from netherite walls just like the other materials.

1.21.1-1.8.14 - 2025-10-12 15:07:17 +0200

Added

  • Add config option to disable chest opening, Closes #167

1.21.1-1.8.13 - 2025-08-12 20:40:00 +0200

Added

  • Add translations through Crowdin (#189)
  • Add PT_BR localization (#190)

Fixed

  • Fix item loss when replacing walls in Fabric, Closes #191
  • Fix some spelling and grammar typos in lang (#187)

1.21.1-1.8.12 - 2025-02-23 10:32:21 +0100

Added

Changed

Fixed

----- TODO: arrange -----

  • Bump mod version

  • Bump mod version

  • Fix GUIs remaining open after external breakage, Closes #183

  • Allow failures of Modrinth CI step

  • Allow failures of Modrinth CI step

  • Don't publish beta and release on the same commit

  • Allow failures of Modrinth CI step

  • Add translations through Crowdin (#182)

Co-authored-by: Crowdin Bot support+bot@crowdin.com

  • Bump mod version

  • Fix enchanted items not being displayed, Closes #181

  • Add ja_jp translations

Co-authored-by: Crowdin Bot support+bot@crowdin.com

  • Update to actions/cache@v4

  • Update to actions/cache@v4

  • Add tr_tr.json Turkish localization (#166)

  • Revert "Fix entities sometimes spawning in chest, Closes #163"

This reverts commit 143b480a45c1344033aa3c6232ea0f19cd17acde.

  • Revert "Fix entities sometimes spawning in chest, Closes #163"

This reverts commit 143b480a45c1344033aa3c6232ea0f19cd17acde.

Closes #165

1.21.1-1.8.11 - 2025-01-19 10:22:02 +0100

Added

  • Add cs_cz translations
  • Add nl_nl and tr_tr translations

Fixed

  • Fix enchanted items not being displayed, Closes #181

1.21.1-1.8.10 - 2024-11-25 16:11:47 +0100

Fixed

  • Fix client disconnect when opening large chests

1.21.1-1.8.9 - 2024-11-19 10:36:01 +0100

Fixed

  • Fix Fabric crash on explosion, Closes #174

1.21.1-1.8.8 - 2024-10-16 17:51:43 +0200

Fixed

  • Fix crash when using Integrated Tunnels with chests, Closes #169

[1.21.1-1.8.7] - 2024-10-09 17:06:29 +0200

Changed

  • Refactor code to be compatible with NeoForge, Forge, and Fabric.