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Colormatic

Now you can customize Minecraft's hardcoded colors with a resource pack.

File Details

colormatic-3.0.0+mc.1.18.jar

  • R
  • Jan 3, 2022
  • 193.78 KB
  • 16.2K
  • 1.18.1+1
  • Fabric

File Name

colormatic-3.0.0+mc.1.18.jar

Supported Versions

  • 1.18.1
  • 1.18

Curse Maven Snippet

Fabric

modImplementation "curse.maven:colormatic-325092:3591953"
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This release fixes two compatibility issues.
- Blocks that are tinted white no longer lag the client when Sodium is installed
- Add a `layout` property to grid format colormaps. The default grid column assignment has been changed to align with Optifine current and expected future column assignments.

 

Layouts control how the grid columns are assigned by default.
- The `default` layout uses the current raw IDs of biomes as columns. As biome raw IDs may change from version to version, these assignments should not be considered stable.
- The `legacy` layout uses the column assignment that 1.17 uses (for both vanilla and datapack biomes). Vanilla biomes added after 1.17 are assigned a column corresponding to a similar 1.17 biome.
- The `stable` layout assigns each vanilla biome a column that is guaranteed to be stable across versions starting from 1.18. Datapack biomes are always assigned a column corresponding to a similar vanilla biome (even in Optifine formatted resource packs).

 

In order to preserve compatibility with Optifine formatted resource packs, the default grid column assignment has been changed to use the current raw IDs of biomes instead of their 1.17 values. This requires resource packs that use grid columns with the default column assignment to update. Resource pack artists that do not wish to update their colormaps can use the `legacy` layout in order to opt into the 1.17 column assignments.