replace_spawnrule=false
which is false by default so other users wont get the spawn feature by default.
Then spawn_on_surface_only=false (forge/neoforge only)
by default they dont spawn only at the surface but you can now force it.
After that 2 other number for the spawn condition which will make them spawn only when the sky light level is between the 2 number.
By default the number will be from 0 to 15 so they spawn all day.
(sky_brightness_level_min=0, sky_brightness_level_max=15)
Another option is weight=0
0 means it wont spawn, the more number you write here the more chance this monster will spawn instead of others, so more chance to spawn.
With this the replace_spawnrule is not even needed but i still added this two so you can leave the weight at the number you want and just disable the new spawn rule with replace_spawnrule when you dont want them anymore
After these they use the modified slime spawn rule
which gives us again more options like:
can_spawn_in_any_biome=false
which is false by default,
if its false it will use the biome tag allows_surface_slime_spawns
which is a vanilla minecraft json file which you can edit
And as you know slimes can spawn from the height of 50 --> 70
So we have now spawn_height_min=50 and spawn_height_max=255
The slime chunk thing is untouched.
You will have to delete your old config to use the new one if you had one or paste someone else configs data
I used these settings in my coloredslimesconfig.properties config file while testing to make it work:
random_color_when_spawning=true #boolean | default: true
weight=100 #int | default: 0
replace_spawnrule=true #boolean | default: false
spawn_on_surface_only=false #boolean | default: false
sky_brightness_level_min=0 #int | default: 0
sky_brightness_level_max=15 #int | default: 15
can_spawn_in_any_biome=true #boolean | default: false
spawn_height_min=50 #int | default: 50
spawn_height_max=255 #int | default: 255
check_area_size_for_mobs_of_same_type_when_spawning=0 #int | default: 0
max_mob_number_of_same_type_around_area_when_spawning=3 #int | default: 3
You might want to reduce the weight if there are too many out there as Monsters spawn at a fast rate.