File Details
[1.12.2] Colored Lux - 12.6.30
- R
- Dec 15, 2021
- 198.87 KB
- 99.8K
- 1.12.2
File Name
ColoredLux-1.12.2-12.6.30.jar
Supported Versions
- 1.12.2
To get developer builds, consult our maven repository
Changes:
- Fix GL errors with uniforms.
- Fix GL error spam.
- No. Revert that.
- Hopefully improve compatibility issue? I tried my best here!
- Code cleanup, refactor to proper package, a few API methods in LuxManager, improved /lux picktile, and a few test tile wrappers for proof of concept.
- Added fog rendering.
- Improved performance by using "switch" instead of "if", fixed a random crash while switching to particle shader while the world is still loading.
- Added saturation support.
- Added support for checking compatibility with GPU hardware. (suggested to handle by 3rd party mods, but a warning may be added later on)
- Hotfix JS code
- Added JS Engine (LuxPack API v2)
- Added support for Lux Packs!
- Optimized lighting and removed old code.
- Expand light limit using GL buffers up to 2048 sources.
- Done some optimizations for performance,
- Bridge with Hammer Core
- Optifine support..... Again :/
- Added /lux pickstate to obtain the extended blockstate to clipboard.

