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ColoredLux

Colored lighting engine in Minecraft!

File Details

[1.12.2] Colored Lux - 12.6.27

  • R
  • Oct 16, 2021
  • 198.67 KB
  • 134
  • 1.12.2

File Name

ColoredLux-1.12.2-12.6.27.jar

Supported Versions

  • 1.12.2

To get developer builds, consult our maven repository

Changes:

  • Hopefully improve compatibility issue? I tried my best here!
  • Code cleanup, refactor to proper package, a few API methods in LuxManager, improved /lux picktile, and a few test tile wrappers for proof of concept.
  • Added fog rendering.
  • Improved performance by using "switch" instead of "if", fixed a random crash while switching to particle shader while the world is still loading.
  • Added saturation support.
  • Added support for checking compatibility with GPU hardware. (suggested to handle by 3rd party mods, but a warning may be added later on)
  • Hotfix JS code
  • Added JS Engine (LuxPack API v2)
  • Added support for Lux Packs!
  • Optimized lighting and removed old code.
  • Expand light limit using GL buffers up to 2048 sources.
  • Done some optimizations for performance,
  • Bridge with Hammer Core
  • Optifine support..... Again :/
  • Added /lux pickstate to obtain the extended blockstate to clipboard.