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Colored Lights

This Mod adds Colored Lights to Minecraft and tries to unify color stuff.

File Details

ColoredLights-1.12.2-v1.2.1

  • B
  • Jun 3, 2020
  • 228.16 KB
  • 52.7K
  • 1.12.2+2

File Name

ColoredLights-1.12.2-v-1.2.1.jar

Supported Versions

  • 1.12.2
  • 1.12.1
  • 1.12

Version v1.2.1:

--WARNING-- This and upcoming versions are not compatible with old versions of this mod. You will lose the stuff of this mod in your world if you try load a world.

-MCVersion: 1.12.2
-Lots of Bugfixes
-Redid the Mod from Scratch so the entire SourceCode is new which solves a lot of problems/bugs and maybe introduces some new ones? hopefully not ^^" if so, report them
-Nerfed: light update detection because performance reasons
-Added: Completely new internal Model/Texture System. ColoredLights now uses SpriteSheets instead of single textures
-Changed: Colored Stuff that emits light now uses Albedo Block Handler system to provide colored light. That bypasses the use of TileEntity -> Perfromance increase
-Changed: Colored Lamps now use another Block for their lit state, so again no TileEntities needed
-Fixed: a lot of issues with the grinder, no more crashing, stays on while items processing (before after operation it turned off for one tick)
-Fixed: Color Card FINALLY saves its inventory correctly no matter what (finally undestanding the capability system or how to use it on items)
-Removed: all block models/blockstates/recipes (basically all the jsons) -> handled internally now
-Removed: temporarily removed german lang support
-Removed: Configs
-I think Im gonna make it optional to have a json system if you want custom stuff for models etc.
-Plannded Features:
RGB Lamp (opens Gui on right-click to adjust color of the lamp)
make grinder work with redstone flux?
maybe additional grinder recipes?