
The world is slowly losing its colors and it's not giving them back.
At regular intervals, a wheel spins across your XP bar, cycling through colors before landing on one. The moment it stops, that color is erased from existence:
- 🧱 Every block tied to that color, wool, concrete, terracotta, stained glass, and even naturally colored blocks like grass or leaves, is instantly destroyed around every player.
- 🐑 Every mob of that color, sheep, wolves, llamas, tropical fish, painted shulkers, and dozens of other creatures, dies on the spot.
- 📦 Every dropped item of that color on the ground disappears. Feeling brutal? Flip a setting and it'll clear matching items straight out of players' inventories too.
Once a color is gone, it's gone, until every single one has been wiped out, at which point the palette refills itself and the chaos starts all over again.
How aggressive you want it to be is up to you
Every part of the apocalypse is configurable:
- How often the wheel spins, scaled to world difficulty (Peaceful is spared)
- How far destruction reaches around each player
- Whether mobs die, whether item drops are destroyed, whether player inventories are touched
- Manually trigger, pause, or reset the color pool at any time with
/colorapocalypse
Built for multiplayer
The wheel, the destruction, and the countdown are fully synced, everyone on the server sees the same result at the same time. No client can predict or dodge it.
