Colonial Arms 3.0.2 (MC 26.3)
Curse Maven Snippet
What's new
Colonial Arms 3.0.2 - Minecraft 26.3 (Fabric)
Close quarters: a bayonet for the musket and a hand grenade. The cannons are solid along their
real shape now, too.
- New: the Bayonet, for the Flintlock Musket. Pick it up in your inventory and right-click it
onto the musket. To take it off, right-click the musket with nothing on your cursor. The
musket keeps its load either way. Crafted from two iron ingots and an iron nugget.
- With a bayonet fitted and the musket empty, left-click thrusts for 7 damage at 1.2 blows a
second, and reaches one block further than a sword. That is harder and quicker than the
butt-stroke. A loaded musket still fires on left-click, so you can fire, then charge.
- New: the Hand Grenade. Right-click to throw it, about 15 blocks from a level throw. It
bounces off what it strikes and bursts 3 seconds after the throw. On Normal difficulty the
burst does about 25 damage at 1 block, 17 at 2, 10 at 3 and 5 at 4, and nothing at 5. It
hurts the thrower too. It breaks no blocks unless the game rule
colonialarms:cannonballs_break_blocks is on. A dispenser throws grenades as well. Crafted
from a string, a gunpowder and three iron nuggets.
- The cannons are now solid along their real shape instead of as one square box. You can walk
close around the barrel, wheels and trail, a rabbit can hop through the gaps, and an animal
walking into a cannon no longer pushes it aside. A towed Field Cannon keeps one plain box.
- Fixed: a cannon near the left or right edge of the screen could disappear while part of it
was still in view.
- Fixed: long tooltips on the guns and the Linstock could jump to the far left of the screen.
They now break onto two lines.
- Fixed: while ramming a charge, the loading hand could slip off the top of the ramrod for a
moment.
- Fixed: on Minecraft 26.3, only the first pellet of a blunderbuss shot did damage to each
target, so a close shot did 7 damage instead of 56. Canister Shot had the same fault.
- Worlds from 3.0.1 carry straight over, and the muskets you already have take a bayonet.
This mod has no additional files

