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Collision Damage Port

A modern port of fonnymunkey's Collision Damage.



This is a port of fonnymunkey's Collision Damage. All credit goes to its original author.


This mod adds acceleration-based collision damage.

Config options added:

maxDamage: Cap maximum damage per hit.

ignoreWhenRiding: Skip damage while on boats, horses, etc.

ignoreInWater: Skip damage when underwater.

Include Y Axis: Include Y Axis collision damage from upward impacts.

Vehicle collision damage: When a rider crashes, the vehicle will take the same damage.

Global collision damage: Applies collision damage to all living entities.


Credit:

fonnymunkey's Collision Damage

The Collision Damage Port Team

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