Mod Version Compatibility: Minecraft 1.20.1 with Forge 47+, compatible with Curios 5.0+ (for trinket slots), Lootr loot chests, and similar mods.
This mod builds a complete economy system around collecting collectibles, trading coins, and looting containers, with five core gameplay features: Coins, Collectibles, Trading Wagon, Bank Passbook, and Locks & Keys.
Coin Economy: Mobs and bosses drop coins (compatible with other mods' mobs, fully customizable). Villager trades accept coins as currency — emeralds can be exchanged for coins. The passbook can store large amounts of coins; when placed in your inventory or equipped in a Curios trinket slot, it can trade with the Trading Wagon block and directly with villagers as well (there are a few minor issues, but they don't affect normal use).
Collectible Collection: Currently 45 unique collectibles in total, obtainable from loot chests, archaeology, and exclusive drops from defeating mobs. They can be sold for coins.
Trading Wagon (a name I made up on the spot — "Trading Station" would actually be better) Block: The Trading Wagon block supports buying and selling all survival items (compatible with most mods), featuring item stock counts, scheduled restock mechanics, and batch trading. An optional daily random item selection can be enabled, and there is a price difference between buying and selling.
Locks & Keys: Containers can be manually locked. Unopened loot chests have a chance to spawn randomly locked. Keys have durability and are returned to you after unlocking. When a container is locked, the lock's texture is highlighted on the container.
Admin Tools: The Price Book serves as a server-owner tool, allowing customization of prices for all items (also compatible with other mods' items) and Trading Wagon trading parameters: pricing, stock, restock time, enabling the daily random shop feature, mob coin drop rates, and loot chest lock chance. All parameters can also be modified via toml/json config files.
The mod's browsing interface allows configuring the drop rates of unique collectibles, and customizing the display position of the passbook's asset info on the screen.




Finally, I declare that this mod was created with AI assistance, for entertainment purposes only.

