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Cold Weapons

Adds melee weapons themed around a zombie apocalypse.
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cold_weapons_forge-1.2.jar

File namecold_weapons_forge-1.2.jar
Uploader
yab1okoyab1oko
Uploaded
Oct 24, 2026
Downloads
8
Size
1.0 MB
Mod Loaders
Forge
File ID
9306626
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cold-weapons-1724512:9306626")

Learn more about Curse Maven

What's new

1.2

The new crafts, the spear head, and recharging use Roleplay Materials.

Circular Saw and Chainsaw Sword

Both tools now run on a charge. The blade texture stays still until the tool is switched on, then it animates. A blue bar above the durability bar shows the charge. A newly crafted tool starts full.

  • Charge capacity is 150.
  • While the tool is running it spends 1.5 charge per second.
  • Circular Saw — hold right-click to spin. Let go, or run out of charge, and it stops.
  • Chainsaw Sword — press right-click to turn the blade on or off. Off, it deals 4 attack damage. On, it deals 8, and it keeps spending charge while you carry it.

Recharge with a battery from Roleplay Materials. One battery restores 100 charge. A battery used on a full tool is not consumed.

  • In the inventory, right-click the battery onto the tool, or the tool onto the battery.
  • In the world, hold the battery in the other hand and right-click.

added sounds to chainsaw sword and circular saw.

Taser

Right-click fires an electrode. It flies out of the taser, hooks onto the mob it hits, and two wires run from the taser to that hook. The wires stay for the stun, as long as you remain in range.

A hooked mob is stunned for 5 seconds. It cannot attack or use items, it moves slowly, and it shakes. If the shot hits you, the view shakes a little as well.

  • Durability is 100. A Roleplay Materials battery refills the whole bar, so the taser can be charged again after it wears down.
  • After every shot a yellow bar above durability fills for 18 seconds. The taser cannot fire again until that bar is full.

Wooden Shield

Crafted in the same shape as a vanilla shield. Use planks and scrap from Roleplay Materials.

It blocks like a vanilla shield. Durability is 168, half of a vanilla shield. Repair it with Roleplay Materials planks.

Forged Spear

The recipe takes steel spear head from Roleplay Materials, plus tape and sticks. The shape is the same as before.

Throwing other weapons

The config button in the mods list opens the same file as config/cold_weapons-common.toml. Under throwableWeapons, list item ids you want to throw, for example minecraft:iron_sword.

A listed weapon throws like the kitchen knife: hold sneak, hold right-click, then release. A longer hold, up to about a second, throws harder. Right-click without sneak does what that item normally does. 

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